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Releases: Red-Studio-Ragnarok/Alfheim

Alfheim 1.4

21 Aug 16:53
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Alfheim Version 1.4 Changelog - 2024-08-21

Changed

  • Overwrites now do not enforce the scope of methods to prevent crashes, using conformVisibility option instead
  • Updated dependencies:
    • Requires MixinBooter 8.8 and up
  • Simplified Cubic Chunks detection logic

Fixed

  • Fixed version checking
  • Fixed Alfheim not loading on dedicated servers

Removed

  • Removed line asking to report a threading issue which is caused by other mods

Internal

Alfheim 1.3

28 Mar 15:15
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Alfheim Version 1.3 Changelog - 2024-03-28

Changed

  • Queues are now deduplicated, meaning that the lighting engine won't update a position multiple times in a row, improving performance

Fixed

  • Fixed compatibility with Vintagium (Thanks to Asek3 in #41)
  • Fixed ArrayIndexOutOfBoundsException crashes

Internal

Alfheim 1.2

11 Dec 18:07
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Alfheim Version 1.2 Changelog - 2023-12-11

Changed

  • Stopped using PooledLongQueue using LongArrayFIFOQueue instead, should be more optimized (faster & lighter lighting updates)
  • Skip spreading light neighbor checks early if the current light is lower than the neighbor light
  • Made minor changes to clamping (Shouldn't cause a difference)

Internal

  • Updated RFG
  • Updated Gradle
  • Fixed the names of the arrays of queues
  • Cleaned up LightingEngine

Alfheim 1.1.1

19 Nov 18:27
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Alfheim Version 1.1.1 Changelog - 2023-11-19

Fixed

  • Fixed log spam