Hero Mode v4.0.0
WARNING: version 4.0.0 will not carry over any
savefiles from v3.3.0 and lower, due to v4.0.0
being completely different from those versions
and adding a whole new chapter into the game.
Hero Mode v4.0.0 Changelist:
New Additions:
Revamped visuals/dialogue/difficulty.
Added more original soundtracks.
Added new Items and Badges.
Added new Action Commands.
Chapter 1 has new custom events.
Revamped the Chapter 1 Thwomp Quiz.
Added more Strike/Struck messages.
New Badges within the Pit of 100 Trials.
Chapter 2 is now playable.
Balance Changes:
Items that deal status have 100% success. (Buff) (Excluding Stopwatch's OHKO)
Dark Gus has 20 more HP. (70 HP > 90 HP) (Buff)
KK deals 1 less damage. (4 DMG > 3 DMG) (Nerf)
KK has 5 more HP. (20 HP > 25 HP) (Buff)
Dark Bristles have 1 less HP. (6 HP > 5 HP) (Slight Nerf)
Stone Koopatrols can now hide. (Slight Nerf)
Gloom Chomps deal 1 less damage. (4 DMG > 3 DMG) (Nerf)
Hooktail has 10 more HP. (70 HP > 80 HP) (Buff)
Misc. Changes:
Star Point route has been changed.
Different enemy formations within Chapter 1.
Moved a handful of Shines Sprites and Star Pieces.
Adjusted the Point Shop prizes.
Adjusted Charlie and Dazzle's Shops.
Triple Pain (P) is in a different location.
Sped up the Koops tutorial by a bit.
Bug Fixes:
Fixed a problem where E. Blooper's Half HP event would not play after a Game Over.
Known Bugs:
The Tattle Book is not organized at all.
The Paragloomba's tattle in Hooktail Castle has the wrong ID.
The Magikoopa doesn't play its proper attack animation.
Merlee lmao v4.