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Merge pull request #1083 from grilledham/danger_ore_hub_spiral
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danger_ore_hub_spiral
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grilledham authored Sep 22, 2020
2 parents 8070db8 + bffeb07 commit 7b6b215
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Showing 8 changed files with 276 additions and 39 deletions.
38 changes: 38 additions & 0 deletions map_gen/maps/danger_ores/modules/main_ores.lua
Original file line number Diff line number Diff line change
@@ -0,0 +1,38 @@
local b = require 'map_gen.shared.builders'
local table = require 'utils.table'

return function(config)
local main_ores = config.main_ores
local shuffle_order = config.main_ores_shuffle_order
local main_ores_rotate = config.main_ores_rotate or 0

return function(tile_builder, ore_builder, spawn_shape, water_shape, random_gen)
local shapes = {}

for ore_name, ore_data in pairs(main_ores) do
local tiles = ore_data.tiles
local land = tile_builder(tiles)

local ratios = ore_data.ratios
local weighted = b.prepare_weighted_array(ratios)
local amount = ore_data.start

local ore = ore_builder(ore_name, amount, ratios, weighted)

local shape = b.apply_entity(land, ore)
shapes[#shapes + 1] = {shape = shape, weight = ore_data.weight}
end

if shuffle_order then
table.shuffle_table(shapes, random_gen)
end

local ores = b.segment_weighted_pattern(shapes)

if main_ores_rotate ~= 0 then
ores = b.rotate(ores, math.rad(main_ores_rotate))
end

return b.any {spawn_shape, water_shape, ores}
end
end
38 changes: 38 additions & 0 deletions map_gen/maps/danger_ores/modules/main_ores_hub_spiral.lua
Original file line number Diff line number Diff line change
@@ -0,0 +1,38 @@
local b = require 'map_gen.shared.builders'
local table = require 'utils.table'

return function(config)
local main_ores = config.main_ores
local shuffle_order = config.main_ores_shuffle_order
local main_ores_rotate = config.main_ores_rotate or 0

return function(tile_builder, ore_builder, spawn_shape, water_shape, random_gen)
local shapes = {}

for ore_name, ore_data in pairs(main_ores) do
local tiles = ore_data.tiles
local land = tile_builder(tiles)

local ratios = ore_data.ratios
local weighted = b.prepare_weighted_array(ratios)
local amount = ore_data.start

local ore = ore_builder(ore_name, amount, ratios, weighted)

local shape = b.apply_entity(land, ore)
shapes[#shapes + 1] = shape
end

if shuffle_order then
table.shuffle_table(shapes, random_gen)
end

local ores = b.circular_spiral_grow_pattern(24, 32, 384, shapes)

if main_ores_rotate ~= 0 then
ores = b.rotate(ores, math.rad(main_ores_rotate))
end

return b.any {spawn_shape, ores, water_shape}
end
end
37 changes: 6 additions & 31 deletions map_gen/maps/danger_ores/modules/map.lua
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,8 @@ local math = require 'utils.math'
local seed_provider = require 'map_gen.maps.danger_ores.modules.seed_provider'
local RS = require 'map_gen.shared.redmew_surface'

local deafult_main_ores_builder = require 'map_gen.maps.danger_ores.modules.main_ores'

local binary_search = table.binary_search
local perlin_noise = Perlin.noise
local floor = math.floor
Expand Down Expand Up @@ -96,42 +98,15 @@ return function(config)
local trees_shape = (config.trees or no_op)(config)
local enemy_shape = (config.enemy or no_op)(config)
local fish_spawn_rate = config.fish_spawn_rate
local main_ores = config.main_ores
local main_ores_rotate = config.main_ores_rotate or 0
local main_ores_builder = (config.main_ores_builder or deafult_main_ores_builder)(config)

start_ore_shape = config.start_ore_shape or b.circle(68)
resource_patches = (config.resource_patches or no_op)(config) or b.empty_shape
dense_patches = (config.dense_patches or no_op)(config) or no_op

local shapes = {}

for ore_name, ore_data in pairs(main_ores) do
local tiles = ore_data.tiles
local land = tile_builder(tiles)

local ratios = ore_data.ratios
local weighted = b.prepare_weighted_array(ratios)
local amount = ore_data.start

local ore = ore_builder(ore_name, amount, ratios, weighted)

local shape = b.apply_entity(land, ore)
shapes[#shapes + 1] = {shape = shape, weight = ore_data.weight}
end

if config.main_ores_shuffle_order then
local random_gen = tbl.random
random_gen.re_seed(tbl.seed)
table.shuffle_table(shapes, random_gen)
end

local ores = b.segment_weighted_pattern(shapes)

if main_ores_rotate ~= 0 then
ores = b.rotate(ores, math.rad(main_ores_rotate))
end

map = b.any {spawn_shape, water_shape, ores}
local random_gen = tbl.random
random_gen.re_seed(tbl.seed)
map = main_ores_builder(tile_builder, ore_builder, spawn_shape, water_shape, random_gen)

if enemy_shape then
map = b.apply_entity(map, enemy_shape)
Expand Down
7 changes: 7 additions & 0 deletions map_gen/maps/danger_ores/modules/rocket_launched.lua
Original file line number Diff line number Diff line change
Expand Up @@ -227,7 +227,14 @@ return function(config)
end
end

local bad_tiles = {'deepwater-green', 'deepwater', 'out-of-map', 'water-green', 'water'}

local function chunk_unlocked(chunk)
local count = chunk.surface.count_tiles_filtered({area = chunk.area, name = bad_tiles, limit = 1})
if count > 0 then
return
end

Queue.push(recent_chunks, chunk)

while Queue.size(recent_chunks) > recent_chunks_max do
Expand Down
18 changes: 15 additions & 3 deletions map_gen/maps/danger_ores/modules/water.lua
Original file line number Diff line number Diff line change
Expand Up @@ -8,15 +8,27 @@ return function(config)
local scale = config.water_scale or 1 / 96
local water_threshold = config.water_threshold or 0.5
local deepwater_threshold = config.deepwater_threshold or 0.55

local scale_function
if type(scale) == 'function' then
scale_function = scale
else
scale_function = function()
return scale
end
end

local no_water_shape = config.no_water_shape or b.circle(96)
local seed = config.water_seed or seed_provider()

return function(x, y)
if no_water_shape(x, y) then
return function(x, y, world)
if no_water_shape(x, y, world) then
return false
end

local water_noise = perlin_noise(x * scale, y * scale, seed)
local s = scale_function(x, y, world)

local water_noise = perlin_noise(x * s, y * s, seed)
if water_noise >= deepwater_threshold then
return 'deepwater'
elseif water_noise >= water_threshold then
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -113,7 +113,7 @@ terraforming(
{
start_size = 8 * 32,
min_pollution = 400,
max_pollution = 4000,
max_pollution = 6000,
pollution_increment = 2.5
}
)
Expand All @@ -124,7 +124,7 @@ rocket_launched(
recent_chunks_max = 10,
ticks_between_waves = 60 * 30,
enemy_factor = 3,
max_enemies_per_wave_per_chunk = 80,
max_enemies_per_wave_per_chunk = 60,
extra_rockets = 150
}
)
Expand Down
167 changes: 167 additions & 0 deletions map_gen/maps/danger_ores/presets/danger_ore_hub_spiral.lua
Original file line number Diff line number Diff line change
@@ -0,0 +1,167 @@
local RS = require 'map_gen.shared.redmew_surface'
local MGSP = require 'resources.map_gen_settings'
local Event = require 'utils.event'
local b = require 'map_gen.shared.builders'

local ScenarioInfo = require 'features.gui.info'
ScenarioInfo.set_map_name('Terraforming Danger Ore')
ScenarioInfo.set_map_description(
[[
Clear the ore to expand the base,
focus mining efforts on specific quadrants to ensure
proper material ratios, expand the map with pollution!
]]
)
ScenarioInfo.add_map_extra_info(
[[
This map is split in four quadrants. Each quadrant has a main resource.
[item=iron-ore] north, [item=copper-ore] south, [item=coal] east, [item=stone] west
You may not build the factory on ore patches. Exceptions:
[item=burner-mining-drill] [item=electric-mining-drill] [item=pumpjack] [item=small-electric-pole] [item=medium-electric-pole] [item=big-electric-pole] [item=substation] [item=car] [item=tank] [item=spidertron]
[item=transport-belt] [item=fast-transport-belt] [item=express-transport-belt] [item=underground-belt] [item=fast-underground-belt] [item=express-underground-belt] [item=rail]
The map size is restricted to the pollution generated. A significant amount of
pollution must affect a section of the map before it is revealed. Pollution
does not affect biter evolution.]]
)

ScenarioInfo.set_map_description(
[[
Clear the ore to expand the base,
focus mining efforts on specific quadrants to ensure
proper material ratios, expand the map with pollution!
]]
)
ScenarioInfo.set_new_info(
[[
2019-04-24:
- Stone ore density reduced by 1/2
- Ore quadrants randomized
- Increased time factor of biter evolution from 5 to 7
- Added win conditions (+5% evolution every 5 rockets until 100%, +100 rockets until biters are wiped)
2019-03-30:
- Uranium ore patch threshold increased slightly
- Bug fix: Cars and tanks can now be placed onto ore!
- Starting minimum pollution to expand map set to 650
View current pollution via Debug Settings [F4] show-pollution-values,
then open map and turn on pollution via the red box.
- Starting water at spawn increased from radius 8 to radius 16 circle.
2019-03-27:
- Ore arranged into quadrants to allow for more controlled resource gathering.
2020-09-02
- Destroyed chests dump their content as coal ore.
]]
)

local map = require 'map_gen.maps.danger_ores.modules.map'
local main_ores_config = require 'map_gen.maps.danger_ores.config.vanilla_ores'
local resource_patches = require 'map_gen.maps.danger_ores.modules.resource_patches'
local resource_patches_config = require 'map_gen.maps.danger_ores.config.vanilla_resource_patches'
local water = require 'map_gen.maps.danger_ores.modules.water'
local trees = require 'map_gen.maps.danger_ores.modules.trees'
local enemy = require 'map_gen.maps.danger_ores.modules.enemy'
local dense_patches = require 'map_gen.maps.danger_ores.modules.dense_patches'

local banned_entities = require 'map_gen.maps.danger_ores.modules.banned_entities'
local allowed_entities = require 'map_gen.maps.danger_ores.config.vanilla_allowed_entities'
banned_entities(allowed_entities)

RS.set_map_gen_settings(
{
MGSP.grass_only,
MGSP.enable_water,
{
terrain_segmentation = 'normal',
water = 'normal'
},
MGSP.starting_area_very_low,
MGSP.ore_oil_none,
MGSP.enemy_none,
MGSP.cliff_none,
MGSP.tree_none
}
)

Event.on_init(
function()
game.draw_resource_selection = false
game.forces.player.technologies['mining-productivity-1'].enabled = false
game.forces.player.technologies['mining-productivity-2'].enabled = false
game.forces.player.technologies['mining-productivity-3'].enabled = false
game.forces.player.technologies['mining-productivity-4'].enabled = false

game.difficulty_settings.technology_price_multiplier = 20
game.forces.player.technologies.logistics.researched = true
game.forces.player.technologies.automation.researched = true

game.map_settings.enemy_evolution.time_factor = 0.000007 -- default 0.000004
game.map_settings.enemy_evolution.destroy_factor = 0.000010 -- default 0.002
game.map_settings.enemy_evolution.pollution_factor = 0.000000 -- Pollution has no affect on evolution default 0.0000009

RS.get_surface().always_day = true
end
)

local terraforming = require 'map_gen.maps.danger_ores.modules.terraforming'
terraforming(
{
start_size = 8 * 32,
min_pollution = 400,
max_pollution = 5000,
pollution_increment = 2.5
}
)
local rocket_launched = require 'map_gen.maps.danger_ores.modules.rocket_launched'
rocket_launched(
{
recent_chunks_max = 10,
ticks_between_waves = 60 * 30,
enemy_factor = 3,
max_enemies_per_wave_per_chunk = 60,
extra_rockets = 100
}
)

local container_dump = require 'map_gen.maps.danger_ores.modules.container_dump'
container_dump({entity_name = 'coal'})

local main_ores_builder = require 'map_gen.maps.danger_ores.modules.main_ores_hub_spiral'

local sqrt = math.sqrt

local config = {
spawn_shape = b.circle(64),
start_ore_shape = b.circle(68),
main_ores_builder = main_ores_builder,
main_ores = main_ores_config,
--main_ores_shuffle_order = true,
--main_ores_rotate = 45,
resource_patches = resource_patches,
resource_patches_config = resource_patches_config,
water = water,
water_scale = function(x, y)
local d = sqrt(x * x + y * y)
return 1 / (24 + (0.1 * d))
end,
water_threshold = 0.35,
deepwater_threshold = 0.4,
trees = trees,
trees_scale = 1 / 64,
trees_threshold = 0.35,
trees_chance = 0.875,
enemy = enemy,
enemy_factor = 10 / (768 * 32),
enemy_max_chance = 1 / 6,
enemy_scale_factor = 32,
fish_spawn_rate = 0.025,
dense_patches = dense_patches,
dense_patches_scale = 1 / 48,
dense_patches_threshold = 0.55,
dense_patches_multiplier = 50
}

return map(config)
6 changes: 3 additions & 3 deletions map_gen/maps/danger_ores/presets/terraforming_danger_ore.lua
Original file line number Diff line number Diff line change
Expand Up @@ -110,8 +110,8 @@ local terraforming = require 'map_gen.maps.danger_ores.modules.terraforming'
terraforming(
{
start_size = 8 * 32,
min_pollution = 400,
max_pollution = 4000,
min_pollution = 300,
max_pollution = 5000,
pollution_increment = 2.5
}
)
Expand All @@ -122,7 +122,7 @@ rocket_launched(
recent_chunks_max = 10,
ticks_between_waves = 60 * 30,
enemy_factor = 3,
max_enemies_per_wave_per_chunk = 80,
max_enemies_per_wave_per_chunk = 60,
extra_rockets = 100
}
)
Expand Down

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