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Tweak Resonite.Unity project setup
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Banane9 committed Aug 26, 2024
1 parent c95d552 commit b007235
Showing 1 changed file with 5 additions and 7 deletions.
12 changes: 5 additions & 7 deletions MonkeyLoader.Resonite.Unity/MonkeyLoader.Resonite.Unity.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -30,8 +30,6 @@
</ItemGroup>

<ItemGroup>
<PackageReference Include="MonkeyLoader" Version="0.22.11-beta" />
<PackageReference Include="MonkeyLoader.GamePacks.Resonite" Version="0.19.0-beta-enumerabletoolkit" />
<PackageReference Include="MonkeyLoader.GamePacks.Unity" Version="0.6.0-beta" />
<PackageReference Include="PolySharp" Version="1.14.1">
<PrivateAssets>all</PrivateAssets>
Expand All @@ -41,11 +39,11 @@
<PackageReference Include="Resonite.UnityEngine.CoreModule" Version="1.0.3" />
<PackageReference Include="Resonite.UnityEngine.TextRenderingModule" Version="1.0.3" />
</ItemGroup>

<ItemGroup>
<!-- Reference the pre-patcher assembly from the Game Pack because PackageReference is stupid -->
<Reference Include="MonkeyLoader.Resonite.Data">
<HintPath>$(PkgMonkeyLoader_GamePacks_Resonite)\lib\net462\pre-patchers\MonkeyLoader.Resonite.Data.dll</HintPath>
</Reference>
<ProjectReference Include="..\MonkeyLoader.Resonite.Data\MonkeyLoader.Resonite.Data.csproj">
<PrivateAssets>all</PrivateAssets>
</ProjectReference>
<ProjectReference Include="..\MonkeyLoader.Resonite.Integration\MonkeyLoader.Resonite.Integration.csproj" />
</ItemGroup>
</Project>

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