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Tweak Monkey Settings Enabled toggle picking
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Banane9 committed Nov 26, 2024
1 parent e8e0004 commit bae39f3
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Original file line number Diff line number Diff line change
Expand Up @@ -101,7 +101,7 @@ private static async IAsyncEnumerable<DataFeedItem> EnumerateMonkeysAsync(Enumer
{
var toggle = new DataFeedToggle();
toggle.InitBase($"{monkey.Id}.Enabled", path, monkeyGrouping, Mod.GetLocaleString($"{monkeyType}.Enabled.Name"), Mod.GetLocaleString($"{monkeyType}.Enabled.Description"));
toggle.InitSetupValue(field => field.SetupConfigKeyField(mod.MonkeyToggles.GetToggle(monkey)));
toggle.InitSetupValue(field => field.SetupConfigKeyField(monkey.EnabledToggle));
yield return toggle;
}
else
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Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@
<PackageId>MonkeyLoader.GamePacks.Resonite</PackageId>
<Title>Resonite Game Pack</Title>
<Authors>Banane9, Nytra</Authors>
<Version>0.21.0-beta</Version>
<Version>0.21.1-beta</Version>
<Description>
This Game Pack for MonkeyLoader provides basic hooks for modding the game Resonite,
which uses FrooxEngine. It provides hooks for the beginning of initialization,
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