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v0.20.0

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@github-actions github-actions released this 03 Oct 10:18
· 23 commits to master since this release

What's Changed with MonkeyLoader

Full Changelog: MonkeyModdingTroop/MonkeyLoader@v0.22.11...v0.23.1

What's Changed with the Resonite Integration

  • Make OpenLinkedDynamicVariableSpace toggleable by @Nytra in #68
  • Add Resonite log to MonkeyLoader Console monkey by @Banane9 in #71
  • Remove array editing from game pack by @Banane9 in #69
    • Add SyncArray proxying and SyncCurve proxying to SyncArrayEditor, generate button to grab the array ref by @Nytra in #67
    • Now available as the standalone mod ArrayEditing

Full Changelog: v0.19.2...v0.20.0

Notice

This update includes new, separate application in the MonkeyLoader/Tools/ folder that hosts the console. It seems to have worked well in testing (on Windows), but please report any issues you might have.

Install

To install just the Game Packs, place the provided MonkeyLoader.GamePacks.Resonite.nupkg and MonkeyLoader.GamePacks.Resonite.Unity.nupkg files into your MonkeyLoader/GamePacks/ folder.
Alternatively, unzip the provided MonkeyLoader-v0.23.1+Resonite-v0.20.0+RML-v3.0.3.zip into Resonite's install folder to install the latest versions of MonkeyLoader, the Game Packs for Resonite, and the ResoniteModLoader compatibility package.

To develop with, add the following to your project file or Directory.Build.props file and reference the necessary packages through NuGet:

<PropertyGroup>
        <RestoreAdditionalProjectSources>
            https://pkg.munally.com/MonkeyModdingTroop/index.json;
            https://pkg.munally.com/ResoniteModdingGroup/index.json
        </RestoreAdditionalProjectSources>
</PropertyGroup>

You may also need to add the URLs https://pkg.munally.com/MonkeyModdingTroop/index.json and https://pkg.munally.com/ResoniteModdingGroup/index.json as package sources inside VS and set up package mappings.