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[ETH Mixed Reality Project] We developed an MR program in Unity for MagicLeap2 device, where you can select different types of trees and plant them on the reconstructed ground.

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Ribosome-rbx/Rendering-Trees-in-Mixed-Reality

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Rendering Trees in Mixed Reality

Marius Debussche* · David Kamm* . Adrien Lanne* · Boxiang Rong*

(* Equal Contribution)

(Click to View our Demo Video)

This is a project for ETHZ Mixed Reality course. We develop an MR program, where you can select different types of trees and plant them on the reconstructed ground. We achieve realistic rendering of trees by using: billboard-based models, RGB and normal mapping, environment map and leaf animation. Our user interface enables flexible and efficient tree planting. We also support "Hand Manipulation", to provide users with a better immersive experience.

Getting Started

Prerequisites

Setup

Our project is developed on Mixed Reality Toolkit for MagicLeap 2. Please see their official guidelines for trouble shooting. And we may also need to configure the project with Magic Leap Setup Tool, see this guideline to prepare all the dependencies.

Run

With everything prepared, you can find our Scene file(.unity) under this folder:

./UnityProjects/MRTKDevTemplate/Assets/Scenes/EmptyScene

Then, you may find the following links useful to run our project in Magic Leap Application Simulator and the device.

Useful Links:

  1. Magic Leap Application Simulator Setup[link]
  2. Compile unity file into Magic Leap device[link]

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[ETH Mixed Reality Project] We developed an MR program in Unity for MagicLeap2 device, where you can select different types of trees and plant them on the reconstructed ground.

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