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version set to 0.0.3
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RobinKa committed Mar 19, 2019
1 parent c19f7f7 commit 6021619
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2 changes: 1 addition & 1 deletion NetPrints/NetPrints.csproj
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<PropertyGroup>
<TargetFramework>netcoreapp3.0</TargetFramework>
<AssemblyName>NetPrints</AssemblyName>
<Version>0.0.2-update1</Version>
<Version>0.0.3</Version>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<Copyright>Robin Kahlow 2018</Copyright>
</PropertyGroup>
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2 changes: 1 addition & 1 deletion NetPrintsEditor/NetPrintsEditor.csproj
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<AssemblyName>NetPrintsEditor</AssemblyName>
<UseWPF>True</UseWPF>
<StartupObject>NetPrintsEditor.App</StartupObject>
<Version>0.0.2-update1</Version>
<Version>0.0.3</Version>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<Copyright>Robin Kahlow 2018</Copyright>
<ApplicationIcon>NetPrintsLogo.ico</ApplicationIcon>
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -11,7 +11,7 @@ NetPrints is a visual programming language inspired by Unreal Engine 4's Bluepri
[Unity tutorial](https://github.com/RobinKa/NetPrintsUnityTutorial)

# Download
Version 0.0.2-update1 of the editor binaries can be found [here](https://github.com/RobinKa/netprints/releases/tag/0.0.2-update1). You can also download the source code and compile the binaries (requires Visual Studio 2019 and .NET Core 3).
Version 0.0.3 of the editor binaries can be found [here](https://github.com/RobinKa/netprints/releases/tag/0.0.3). You can also download the source code and compile the binaries (requires Visual Studio 2019 and .NET Core 3).

# Requirements
The editor itself requires .NET Core 3 (since this is the first version to support WPF), although we provide self-contained binaries for Windows x86. Binaries compiled by the editor require any dependencies you added as references.
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