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Update README.md
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RoboPhred authored Jul 26, 2020
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Expand Up @@ -33,7 +33,7 @@ which restricts the game to only supporting at most 5 axes. In particular, the g

# Planned features

Button inputs for actions (cutter, tethers, and so on)
Configurable bindings of any controller axis to any game axis
Configure exact joystick device identifiers to support dual joystick setups
Sensitivity controls per-axis. Currently falls back to using the sensitivity of the last input device used.
- Button inputs for actions (cutter, tethers, and so on)
- Configurable bindings of any controller axis to any game axis
- Configure exact joystick device identifiers to support dual joystick setups
- Sensitivity controls per-axis. Currently falls back to using the sensitivity of the last input device used.

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