This repository is archived. Development migrated to https://github.com/RobotlegsJS/RobotlegsJS-Framework/blob/master/packages/core.
RobotlegsJS is a architecture-based IoC framework for JavaScript/TypeScript. This version is a direct port from the ActionScript 3.0 codebase. See the motivation behind it.
Right now, this framework has extensions for pixi.js v5, easeljs, openfl, phaser-ce v2 and phaser v3.
Features
-
Dependency injection (through InversifyJS)
-
Command management
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View management
Extensions
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RobotlegsJS-Macrobot: extends commands, adding support to async and macro commands.
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RobotlegsJS-SignalCommandMap: maps SignalsJS to commands.
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RobotlegsJS-EventEmitter3: integrate RobotlegsJS with EventEmitter3.
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RobotlegsJS-Pixi: integrate RobotlegsJS with PixiJS.
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RobotlegsJS-Pixi-Palidor: a view manager extension for RobotlegsJS-Pixi.
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RobotlegsJS-Pixi-SignalMediator: a port of Robotlegs SignalMediator Extension to TypeScript.
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RobotlegsJS-CreateJS: integrate RobotlegsJS with EaselJS.
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RobotlegsJS-OpenFL: integrate RobotlegsJS with OpenFL.
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RobotlegsJS-Phaser-CE: integrate RobotlegsJS with Phaser-CE.
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RobotlegsJS-Phaser-CE-SignalCommandMap: maps Phaser.Signal to commands.
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RobotlegsJS-Phaser: integrate RobotlegsJS with Phaser.
You can get the latest release and the type definitions using NPM:
npm install @robotlegsjs/core reflect-metadata --save
Or using Yarn:
yarn add @robotlegsjs/core reflect-metadata
⚠️ Important! RobotlegsJS requires TypeScript >= 2.0 and theexperimentalDecorators
,emitDecoratorMetadata
,types
andlib
compilation options in yourtsconfig.json
file.
{
"compilerOptions": {
"target": "es5",
"lib": ["es6", "dom"],
"types": ["reflect-metadata"],
"module": "commonjs",
"moduleResolution": "node",
"experimentalDecorators": true,
"emitDecoratorMetadata": true
}
}
RobotlegsJS requires a modern JavaScript engine with support for:
If your environment doesn't support one of these you will need to import a shim or polyfill.
⚠️ Thereflect-metadata
polyfill should be imported only once in your entire application because the Reflect object is mean to be a global singleton. More details about this can be found here.
There are many frameworks and patterns out there that helps you to write DOM-based applications. There is no scalable solution yet to architecture a canvas-based application though.
Robotlegs has proven itself of being a mature solution from the ActionScript community for interactive experiences.
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