Reads in a valid JSON file and creates environment variables for every top level object found in the resulting object, unless an environment variable of that name already exists. It will not overwrite existing environment variables. It will only create environment variables for the top level objects.
npm i env-create --save
Although at this point you should have made --save
your default
Let's assume you have a .env.json
at the root level of your project with the following contents
{
"secret1": {
"client_id": "123445",
},
"secret2": {
"access_token": "reallylongtoken",
},
}
Somewhere early in your code before you need the environment variables you add
require('env-create').load()
const firstSecret = JSON.parse(process.env.secret1);
const secondSecret = JSON.parse(process.env.secret2);
The load()
method will create a process environment variable for every top level object in the the default .env.json
file located at the root of your project. The load()
method optionally takes a JSON object with properties for path
, and encoding
. Both properties are optional. The function returns an array of messages. If an environment variable already existed and would have been overwritten there were will be a message letting you know that.
Using a relative path to go up one folder out of your project and into an ENV_VARS folder to get the file named gsweet.env.json
require('env-create').load({
path: "../ENV_VARS/gsweet.env.json",
encode: "utf8"))
const firstSecret = JSON.parse(process.env.secret1);
const secondSecret = JSON.parse(process.env.secret2);
You can also use an absolute path which is likely preferred if you store authentication data that is required among multiple projects
const result = require('env-create').load({
path: "/User/yourUserName/ENV_VARS/gsweet.env.json",
encode: "utf8"))
Inspired by dotenv