Library for effective memory optimized GIF playback in iOS. This library will not prepare all frames at once, but will update frames in live. So in this way memory usage is strongly decreased, but CPU usage is increased (because gif decoding).
#Installation ##With cocoapods Use this lines in podfile:
platform :ios, '5.0'
pod "Animated-Gif-iOS"
##From sources
Copy following files to your project: AnimatedGif.h
, AnimatedGif.m
,UIImageView+AnimatedGif.h
,UIImageView+AnimatedGif.m
.
Creating a imageview with GIF content:
AnimatedGif * gif = [AnimatedGif getAnimationForGifAtUrl:[NSURL URLWithString:@"http://s6.pikabu.ru/post_img/2014/04/07/6/1396854652_1659897712.gif"]];
UIImageView * newImageView = [[UIImageView alloc] initWithFrame:CGRectMake(10, 20, 300, 200)];
[newImageView setAnimatedGif:gif];
[gif setLoadingProgressBlock:^(AnimatedGif *obj, CGFloat progress) {
progressView.progress = progress;
}];
[gif setWillShowFrameBlock:^(AnimatedGif *obj, UIImage *img) {
progressView.hidden = YES;
//... Do stuff
}];
[gif start];
[self.view addSubview:newImageView];
...
//Another way
NSData * animationData = [NSData dataWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"1.gif" ofType:nil]];
AnimatedGif * animation = [AnimatedGif getAnimationForGifWithData:animationData];
UIImageView * newImageView = [[UIImageView alloc] initWithFrame:CGRectMake(10, 20, 300, 200)];
[newImageView setAnimatedGif:animation startImmediately:YES];
[self.view addSubview:newImageView];
To manage a gif imageview you can subscribe for next NSNotification events: AnimatedGifDidStartLoadingingEvent
, AnimatedGifDidFinishLoadingingEvent
.
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(animatedGifDidStart:) name:AnimatedGifDidStartLoadingingEvent object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(animatedGifDidFinish:) name:AnimatedGifDidFinishLoadingingEvent object:nil];
...
-(void)animatedGifDidStart:(NSNotification*) notify {
AnimatedGif * object = notify.object;
NSLog(@"Url will be loaded: %@", object.url);
}
-(void)animatedGifDidFinish:(NSNotification*) notify {
AnimatedGif * object = notify.object;
NSLog(@"Url is loaded: %@", object.url);
...
}
Also you can use block setWillShowFrameBlock
.
See example project for an additional information.
Created by Stijn Spijker
Upgraded by Roman Truba
The MIT License (MIT)
Copyright (c) 2014 Roman Truba
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.