The solution removes the black bars from the game in resolutions wider than 21:9.
The solution removes the black bars in ultrawide and wider.
The solution removes the black bars from the cutscenes in ultrawide and wider.
The solution removes the black bars in anything other than 16:9 without reducing the field of view.
The solution unlocks ultrawide resolutions and removes the black bars from the game.
The solutions remove the black bars in anything other than 16:9 and fully unlock the FPS from 30.
The solution removes the black bars from the cutscenes in ultrawide and wider without reducing the field of view.
The solution aims to correct all vertical FOV reduction and removes the black bars from the cutscenes at 21:9 and wider.
The solution removes the black bars that appear in the game at 48:9 or other resolutions wider than 32:9.
The solution corrects the hands model view reduction and enforces the vertical FOV scaling for all scenes, including the main menu.
The solution removes the black bars without reducing the vertical field of view in ultrawide and other resolutions.
The solution removes the black bars to enable ultrawide and wider support in the game.
The solution removes the black bars and perfectly corrects the FOV of all scenes to not reduce it compared to 16:9.
The solution enforces the player's resolution and contains many UI and other fixes for ultrawide support.
The solution removes the black bars to enable ultrawide support in the game.
The solution enables ultrawide and wider support in the game.
The solution removes all black bars and corrects the FOV issues where applicable in widescreen and wider.
The solution removes the vertical black bars from the game, expanding the view.
The solution removes the black bars from the fights and enforces the user's resolution to bypass any restrictions.
The mod removes the black bars from the game, expanding the view of the main scenes and cutscenes.
The solution removes the vertical black bars from the story mode, menu screens and super moves.
The solution removes the black bars from the cutscenes without reducing the vertical field of view.
The solution removes all black bars in ultrawide and wider without reducing the vertical field of view.
The solution enables the game to support ultrawide and wider with no black bars.
The solution removes the black bars from the main view, menu and cutscenes without reducing the field of view.
The solution removes the vertical black bars without reducing the field of view.
The solution removes the black bars while preserving the vertical field of view and the interaction prompts' locations.
The solution corrects the field of view reduction at the main menu and cutscenes. It also corrects the gameplay FOV to vertically match 16:9.
The mod removes the black bars from the game, expanding the view.
The mod removes the black bars from the game, expanding the view.
The solution aims to correct all field of view reduction issues and removes black bars from dialogue.
The solution removes the black bars and corrects the field of view at all scenes, including the main view, menu, and cutscenes.
The solution enables the game to support 21:9 and wider resolutions without any vertical black bars.
The solution corrects the field of view reduction in ultrawide, perfectly matching the vertical FOV to 16:9.
The solution removes the black bars from the main view at 48:9, and the photo mode at 21:9 and wider.
The solution removes the black bars from the game, expanding the view.
The solution corrects the vertical field of view reduction and removes the black bars from the cutscenes in the game.
The solution removes the vertical black bars from the game and corrects its minor field of view discrepancies at 21:9 and wider.
The solution enables the game to support 32:9 and wider resolutions and removes the black bars from the cutscenes at 21:9 and wider.
The solution removes the black bars from the game at widescreen, ultrawide, and wider resolutions.
The solution corrects the field of view reduction and removes the black bars at the real-time rendered cutscenes.
The solution removes the black bars from the game in widescreen, ultrawide, and wider.
The solution removes the black bars from the cutscenes and perfectly corrects the field of view reduction at all scenes.
The solution for the original Saints Row: The Third removes the black bars from the real-time cutscenes at any resolution.
The solution addresses the issue of big, misplaced and unreachable UI elements in ultrawide and wider.
The solution for Gears of War: Ultimate Edition enables 32:9 and wider support.
The plugin for Flawless Widescreen allows to separately control the field of view of the world and the hands model in real time.
The solution for Sherlock Holmes The Awakened removes the black bars from the game at ultrawide and wider resolutions while preserving the native vertical field of view.
The solution for The Outer Worlds: Spacer’s Choice Edition removes the black bars from the cutscenes and dialogue at any affected resolution. It also corrects the field of view and weapons model at 21:9 and wider.
The tool allows to remove the vertical black bars from the cutscenes at 21:9 and wider resolutions.
The solution removes the black bars that appear in the game at 21:9 and wider resolutions.
The solution enables the game to support 21:9 and wider resolutions without vertical black bars.
The mod for the game offers many fixes made to enable it to support ultrawide resolutions without black bars. It also unlocks the FPS from 30.
The solution enables the in-game field of view slider at ultrawide resolutions.
The mod offers many fixes made to enable the game to support ultrawide and wider resolutions without black bars.
The tool allows to see and control the field of view in real time.
The solution removes the black bars from the cutscenes at 21:9 and wider and corrects their field of view to match 16:9.
The solution corrects the field of view reduction at 21:9 and wider resolutions, vertically matching 16:9. It also removes black bars from the cutscenes.
The solution removes the black bars at 21:9 and wider resolutions while preserving the field of view for perfect vertical parity with 16:9.
The tool allows to control the field of view in real time and exceed the in-game limit of 90, which is often lowered by the game. As a bonus, it contains a fix for the black bars at the cutscenes in ultrawide, which works for any aspect ratio and game version.
The solution removes the black bars from the cutscenes and menus at 21:9 and wider resolutions while preserving the vertical field of view.
The solution removes the black bars from the cutscenes at 21:9 and wider, and from the gameplay at anything wider than 32:9.
The solution removes the black bars that appear in the game at 48:9 or other resolutions wider than 32:9.
The solution for the first seasons of the game, specific to Microsoft Store and Game Pass, removes the black bars that appear at 21:9 and wider resolutions.
The solution corrects the field of view reduction at the gameplay, cutscenes and menu at 21:9 and wider resolutions.
The solution enables the game to support 21:9 and wider resolutions without any vertical black bars.
The solution removes the black bars from the game at 21:9 and wider as far as possible within the limitations of its static backgrounds.
The solution removes the black bars from the rendered cutscenes and dialogue scenes in the game while perfectly preserving their vertical field of view.
The solution removes the black bars from the rendered cutscenes in the game.
The solution forces the game to support 21:9 and wider resolutions.
The tool allows to see and control the first-person field of view in real time.
The small patcher removes the black bars from the game at 21:9 and wider resolutions and unlocks the resolution selection and windowed mode options in the settings.
The solution returns the game to its former glory of having no black bars at resolutions wider than 21:9.
The solution removes the black bars from the game at ultrawide resolutions. As an option, it allows to remove the letterboxing from the cutscenes at any aspect ratio.
The solution dynamically corrects the field of view reduction at 21:9 and wider resolutions, achieving perfect vertical parity with 16:9 at each scene.
The small patcher removes the black bars from the game at 21:9 and wider resolutions.
The small patcher corrects the stretching of the gameplay view affecting 21:9 and wider resolutions.
The solution removes the black bars from every scene at 21:9 and wider, maintaining the original vertical field of view.
The solution removes the black bars from the cutscenes, dialogue, menu and other screens, and dynamically corrects the field of view discrepancies at 21:9 and wider, achieving perfect vertical parity with 16:9 at each scene.
The solution removes the black bars and dynamically corrects the field of view at 32:9 and wider, achieving perfect vertical parity with 16:9 at each scene.
The tool corrects the global issues of stretching and cutscenes field of view reduction affecting 16:9 and, more prominently, 21:9 and wider resolutions. It works in real time for any resolution and also allows to adjust the field of view to preference on the fly.
The solution allows to modify the field of view at any resolution in real time, remove the zoom from the FMVs, and correct the aspect ratio at anything wider than the exact ratio of 21:9.
The solution increases the maximum field of view limit of 120 in the game and removes the FOV decrease at all interactions. It also removes the black bars from the cutscenes at 21:9 and wider.
The small patcher removes the black bars from the game at 21:9 and wider.
The patcher for ultrawide and wider addresses the lack of resolution options and corrects the UI scaling which resulted in cropping at 21:9 and caused the game to be unplayable at 32:9 and wider.
A small patcher to unlock all resolutions and remove the black bars from 21:9 and wider.
A small patcher to remove the black bars from the game at 16:9 and wider.
The tool removes the black bars that appear in the game at 21:9 and wider resolutions.
The tool removes the black bars from the cutscenes and corrects their field of view reduction. It also allows to see and control the field of view at any resolution in real time.
The tool removes the side black bars and corrects the vertical field of view reduction at the cutscenes and additional views at 21:9 and wider resolutions.
The small tool unlocks wide resolutions in the game, removing the black bars and correcting the UI for 21:9 and wider.
The solution removes the artistic side bars that appear at the menu screens, cutscenes and gameplay at 32:9 and wider, and to a lesser extent at 21:9.
The tool removes the side black bars from the real-time cutscenes of the game, as seen in its earlier versions.
The solution addresses the vertical field of view reduction at the cutscenes at 21:9 and wider resolutions.
The small patcher removes the side black bars from the game at 21:9 and wider resolutions.
Experience the first Quantic Dream game in proper widescreen for the first time since 1999.
The tool removes the side black bars present in the game at 21:9 and wider resolutions.
The patchers remove the side black bars from the game at 21:9, 32:9, and 48:9 resolutions.
The tool corrects the field of view decrease affecting 21:9 and wider resolutions, and removes the side black bars from the cutscenes. It also allows to control the field of view in real time.
The solution for ultrawide and wider aspect ratios addresses the issue of FOV reduction manifesting at higher FOV settings and very wide resolutions.
The tool removes the side black bars from the game seen at 21:9 and wider resolutions.
The tool forces the game to support your resolution, which is useful for removing the side black bars at 21:9 and 32:9.
The tool removes the side black bars displayed in the game at 21:9 and wider aspect ratios.
The small patcher removes the top and bottom black bars (letterboxing) from the cutscenes of the game.
The solutions correct the reduced field of view and remove the black bars affecting 21:9 and wider resolutions, particularly prominent at 32:9 and wider.
A tool to remove the side black bars and correct the field of view reduction at 21:9 and wider resolutions in the game.
The tool removes the side black bars displayed in the game at 21:9 and wider aspect ratios.
The solution allows to remove the black bars from the gameplay at 21:9 and wider.
The tool allows to control the field of view in real time and also corrects it at the cutscenes, dialogue and aiming down the sights for 21:9 and wider resolutions.
The biggest collection is available here.