Releases: Rubonnek/dialogue-engine
Releases · Rubonnek/dialogue-engine
v1.2.3
- e0b6973 - Cleanup demo 0
- 8451c50 - Fix deprecated comment in demo 5 and simplify the example
- 0bb8596 - Simplify demo 7
- 4f779cc - Fix accept_event() comment in demo 11
- 1940858 - Fix formatting of demo 11
- 0d8e131 - Add missing get_log_history function to demo 10
- 0694efe - Update logo
- faea6a8 - Use export instead of find_child on the debugger
- b74b2c7 - Simplify Dialogue Engine to TreeItem mapping
- 19e7dfc - Remove unnecessary .gdignore
v1.2.2
Released addon archives will no longer include unnecessary upstream files.
What's Changed in v1.2.2
1.2.1
Debugger bugfixes and other minor quality of life codestyle/documentation changes.
What's Changed in 1.2.1
- Minor codestyle fixes
- Update formatting
- Use preload instead of load
- Use correct type for the meta keys
- Fix DialogueEngine name not synchronizing with the debugger
- Update documentation
- Allow dialogue engines to be selected in the debugger after nothing is selected
- Clarify which dialogue engine ID is tracked by updating the metadata key in the debugger
- Remove deprecated clean up code upon starting a debugging session
- Fix warning typo in DialogueEngine viewer
- Fix typo in DialogueEngine class description
- Fix old repository URLs
- Use Signal objects for setting connections instead of Object.connect
- Fix typo in sample code
- Rename demo 9
Full Changelog: 1.2.0...1.2.1
1.2.0
Mostly documentation improvements and minor changes to the API for clarity and consistency.
What's Changed
- Stringify arguments bound to a Callable to display these within the debugger
- Specify format variable type in the Debugger
- Stringify format dictionary keys to show these in the debugger
- Rename has_entry_at() to has_entry_id() for consistency with similar functions
- Implement debug-only choose_option() sanity check
- Rename has_goto() to has_goto_id()
- Rename remove_text_vars() to remove_format()
- Update documentation
- Remove DialogueEngine.remove_entry and DialogueEngine.remove_entry_at functions
- Remove DialogueEngine.get_branch_id_needle()
- Update GraphNode title formatting when a DialogueEntry has a custom name
- Fix DialogueEngine.advance documentation
Full Changelog: 1.1.0...1.2.0
1.1.0
Release highlights:
- Fix: dialogue_started signal not emitting when starting at DialogueEntry ID other than 0
- Fix: DialogueEngine needles now get reset before emitting dialogue_cancelled signal which allows users to auto-configure the DialogueEngine for the next time it is used when the dialogue is cancelled.
- Breaking Change: It is no longer possible to set a default branch ID when the DialogueEngine resets its needles. Use
dialogue_finished
anddialogue_cancelled
signals to configure the DialogueEngine as needed instead. - New: Added
dialogue_about_to_finish
signal, useful for managing dynamically generated dialogues whose states may be saved and loaded.