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Release 4.0.0
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github-actions[bot] committed Jun 3, 2024
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8 changes: 7 additions & 1 deletion CHANGELOG.md
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Expand Up @@ -7,18 +7,23 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0

## [Unreleased]

## [4.0.0] - 2024-06-03

### Added

- Added `once_loaded` with fields `mod`, `game`, and `save` (replaces the `on_ready_*` fields)

### Changed

- `ModUtil.Mod.Data` will now produce an error when accessed before the game has loaded a save.

### Fixed

- Fixed `table` in the game globals so it is now properly extended (was broken by `3.1.2`).
- As a result of changes in `SGG_Modding-ENVY` and this plugin, `ModUtil.Mod.Data` now properly affects `ModData`.

### Deprecated

- `on_ready_early` now behaves like `on_ready_late`.
- `on_ready_early`, `on_ready_late`, `on_ready_final` have all been renamed.

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- Initial Thunderstore release.

[unreleased]: https://github.com/SGG-Modding/ModUtil/compare/3.1.2...HEAD
[unreleased]: https://github.com/SGG-Modding/ModUtil/compare/4.0.0...HEAD
[4.0.0]: https://github.com/SGG-Modding/ModUtil/compare/3.1.2...4.0.0
[3.1.2]: https://github.com/SGG-Modding/ModUtil/compare/3.1.1...3.1.2
[3.1.1]: https://github.com/SGG-Modding/ModUtil/compare/3.1.0...3.1.1
[3.1.0]: https://github.com/SGG-Modding/ModUtil/compare/3.0.0...3.1.0
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2 changes: 1 addition & 1 deletion thunderstore.toml
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Expand Up @@ -4,7 +4,7 @@ schemaVersion = "0.0.1"
[package]
namespace = "SGG_Modding"
name = "ModUtil"
versionNumber = "3.1.2"
versionNumber = "4.0.0"
description = "Utility mod for mod interactions within lua for SGG's games"
websiteUrl = "https://github.com/SGG-Modding/ModUtil"
containsNsfwContent = false
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