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Mod Utility v2.10.0

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@AndreLouisIssa AndreLouisIssa released this 19 Apr 16:29
· 24 commits to main since this release

(2.10.0) * hades II fix + fix table.remove
(2.9.0) * Context.Wrap/Call pass args to context
(2.8.1) * fix MergeKeyed edge case
(2.8.0) * +ModUtil.Table.MergeKeyed, fix table.concat
(2.7.0) * better string representations
(2.6.0) * -qrawconcat, rework ToString
(2.5.0) * rawtostring, table.rawunpack, table.rawconcat globals
(2.4.0) * Triggers system, remove RandomElement, load .Hades earlier, fix Node.New
(2.3.1) * Fix yes and no buttons
(2.3.0) * Simplify refer + fix extra refer + leverage _G path
(2.2.0) * Override carries forward env and Context.Env takes the latest override + helpers
(2.1.0) * Context.Env returns + fix Decorate.Inject
(2.0.9) * Fix call stack leak with Path context operations and fix Context.Wrap
...
(2.0.0) * Beta becomes main, finally, no bugs hopefully :S by @MagicGonads in #1

Full Changelog: v2.7.0...v2.10.0