Update README.md (#41) #96
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name: Build and Generate IPA | |
on: | |
pull_request: | |
push: | |
branches: | |
- main | |
jobs: | |
buildForAllSupportedPlatforms: | |
name: Build for ${{ matrix.targetPlatform }} | |
runs-on: self-hosted | |
strategy: | |
fail-fast: false | |
matrix: | |
targetPlatform: | |
- iOS # Build an iOS player. | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
fetch-depth: 1 | |
lfs: true | |
- name: Restore Library cache # Restore the Unity Library cache from ~/actions-runner/_cache/Library. | |
run: | | |
if [ -d ~/actions-runner/_cache/Library-${{ matrix.targetPlatform }}/ ]; then | |
rsync -a --delete ~/actions-runner/_cache/Library-${{ matrix.targetPlatform }}/ Library/ | |
fi | |
- uses: VioletXF/unity-builder@main | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
targetPlatform: ${{ matrix.targetPlatform }} | |
cacheUnityInstallationOnMac: true | |
- name: Cache Library # Cache the Unity Library folder to ~/actions-runner/_cache/Library. | |
run: | | |
mkdir -p ~/actions-runner/_cache | |
rsync -a --delete Library/ ~/actions-runner/_cache/Library-${{ matrix.targetPlatform }}/ | |
- name: Generate IPA | |
if: matrix.targetPlatform == 'iOS' | |
run: | | |
ls | |
cd build/iOS/iOS | |
mkdir archive | |
xcversion select 14.3.1 | |
xcodebuild -scheme "Unity-iPhone" -target "Unity-iPhone" -sdk iphoneos -archivePath archive/iBMS.xcarchive -configuration Release archive CODE_SIGN_IDENTITY="" CODE_SIGN_ENTITLEMENTS="" CODE_SIGNING_REQUIRED=NO CODE_SIGNING_ALLOWED=NO | |
mkdir Payload | |
cp -r archive/iBMS.xcarchive/Products/Applications/iBMS.app/ ./Payload/iBMS.app | |
rm -f ./Payload/.DS_Store | |
zip -r iBMS.ipa ./Payload | |
- uses: actions/upload-artifact@v3 | |
with: | |
name: IPA | |
path: build/iOS/iOS/iBMS.ipa |