This tool has been superseded by Half-Life Asset Manager. You should only use Half-Life Model Viewer 2 if you cannot run Half-Life Asset Manager.
Half-Life Model Viewer is a tool based on HLMV 1.25 and Jed's Model Viewer 1.36 that provides an entirely rebuilt model viewer. Unlike previous model viewers, this tool uses a cross-platform GUI library, minimizes direct use of platform specific code, and is designed to allow for maximum code reuse.
See the releases for a download link: https://github.com/SamVanheer/HalfLifeModelViewer2/releases
Model viewer provides a number of options that allow for customization and enables it to provide a more complete representation of the models it has.
Game configurations allow model viewer to access game content located in both the main game directory, as well as SteamPipe directories. It also supports mod directories. See Game configurations for more information.
See CHANGELOG.md
Half-Life Model Viewer uses wxWidgets, which provides it with a modern, cross-platform UI.
The new Bones control panel displays information about each bone and highlights the currently selected bone.
The new Attachments control panel displays information about each attachment and highlights the currently selected attachment.
The Weapon Origin view has been updated. It can now be used at any time, rather than when using a specific control panel. The Field Of View for both Free view and Weapon Origin view can be adjusted separately.
Several improvements have been made to the mirroring of models. The Mirror On Ground option now restricts itself to the ground, rather than being rendered underneath regardless of whether it's visibly inside the ground area.
It is now possible to mirror the model itself on all 3 axes. This allows you to view Counter-Strike weapon models as they appear in-game by mirroring them on the Y axis.
Half-Life Tools
This repository contains code, libraries and executables for Half-life Tools.
This includes code copyrighted by Id Software and Valve Software, included in their SDK. It is included without the intend to infringe on any rights. All code is redistributed freely.
All of the code in this repository may be used in other projects provided that the author(s) is/are credited.