Wave Function Collapse Demo Procedual Content Generation demo with tile-based WFC in Unity both 2D & 3D. Resources 2D tile assets used in this demo are free assets from itch.io: https://adamatomic.itch.io/cavernas https://pixel-poem.itch.io/dungeon-assetpuck 3D voxel assets are created with MagicaVoxel, voxel files available in /Design