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A simple implementation of the graph ADT in java to solve a simple path finding problem in the North Sea

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Sea Patrol

An implementation of the graph ADT in order to solve a 2D path finding problem of the Northen Sea.

The graph traverses the sea to provide routing options in order to find the shortest path between different sections of the Sea. The application also provides two search methods to traverse the graph and find a path to a location (after choosing a start and end point) using the preference selected.

https://www.worldatlas.com/aatlas/infopage/northsea.htm

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A simple implementation of the graph ADT in java to solve a simple path finding problem in the North Sea

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