This is a standalone LSL compiler, extracted from the viewer sources. Its main purpose is to allow the analysis of the generated code, providing an insight into the internals of Mono and LSO, but it can also be used as an external syntax checking tool.
This version includes some fixes and code changes that are believed to exist in the server (like the output of ldloc/stloc), or that do not affect compilation or generated code (like fixes to the pretty printer).
Building requires installation of kwdb. The file indralex.py
present in the source should be copied to kwdb's lsl2dfg/lsloutputs/
directory. Edit Makefile
to point to the installation directory of kwdb and to modify the compiler options if required.
kwdb in turn requires python 2. flex and bison are also required. And of course, a C++ compiler (tested with g++ only).
Run by entering:
./lslcomp <filename>
The input script's extension defaults to .lsl
if not specified. In case of successful compilation, it generates the following files:
- An
.out
file with the LSO assembler output. - A
.cil
file with the Mono assembler output. - An
.lsl.pp
(or whatever the original extension was, with.pp
appended) file with the pretty-printed script output.
In case of error, the error message is displayed in standard error, and the .out
file and possibly the .lsl.pp
file are still generated.
The generated .cil
file is suitable as input to the Mono assembler, which can generate a .dll
with this command:
ilasm /dll <filename>.cil
(assuming you have the mono-devel package).
This program, like the viewer sources it is based on, is licensed under the GNU LGPL v2.1.
Copyright © 2010 Linden Research, Inc.
Copyright © 2017 Sei Lisa.
Sei Lisa is the author's user name in the Second Life® virtual world.