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Add ComputeSharp.D3D12MemoryAllocator to readme
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Sergio0694 committed Jul 22, 2023
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Expand Up @@ -35,6 +35,7 @@ The sample app is available in the Microsoft Store, showcasing several pixel sha
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| **ComputeSharp** | The main library, with compiled shaders support | [![NuGet](https://img.shields.io/nuget/vpre/ComputeSharp.svg)](https://www.nuget.org/packages/ComputeSharp/) |
| **ComputeSharp.Dynamic** | An extension for **ComputeSharp**, enabling dynamic shader compilation at runtime and shader metaprogramming | [![NuGet](https://img.shields.io/nuget/vpre/ComputeSharp.Dynamic.svg)](https://www.nuget.org/packages/ComputeSharp.Dynamic/) |
| **ComputeSharp.D3D12MemoryAllocator** | An extension for **ComputeSharp**, adding D3D12MA as the memory allocator for graphics resources. | [![NuGet](https://img.shields.io/nuget/vpre/ComputeSharp.Dynamic.svg)](https://www.nuget.org/packages/ComputeSharp.Dynamic/) |
| **ComputeSharp.Pix** | An extension library for **ComputeSharp**, enabling PIX support to produce debugging information | [![NuGet](https://img.shields.io/nuget/vpre/ComputeSharp.Pix.svg)](https://www.nuget.org/packages/ComputeSharp.Pix/) |
| **ComputeSharp.Uwp** | A UWP library (targeting .NET Standard 2.0) with controls to render DX12 shaders powered by **ComputeSharp** | [![NuGet](https://img.shields.io/nuget/vpre/ComputeSharp.Uwp.svg)](https://www.nuget.org/packages/ComputeSharp.Uwp/) |
| **ComputeSharp.WinUI** | A WinUI 3 library (targeting .NET 6) with controls to render DX12 shaders powered by **ComputeSharp** | [![NuGet](https://img.shields.io/nuget/vpre/ComputeSharp.WinUI.svg)](https://www.nuget.org/packages/ComputeSharp.WinUI/) |
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