A ARKit2 multiplayer demo created and simplified based on SwifShot Demo
These instructions will get you a copy of the project up and running on your iOS devices for development and testing purposes. See deployment for notes on how to deploy the project.
Environments and devices you will need
- iOS 12
- Xcode 10
- two or more iOS devices that are capable of AR
Clone the project and go to its folder in Terminal
Get CocoaPods
$ sudo gem install cocoapods
Install SnapKit Library for Auto Layout
$ pod install
You are going to use two or more devices
-
Find and scan the ground plane
-
Wait for the ARKit status label to show "Maped"
DO NOT ADD GAME OBJECT FOR NOW
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Find and scan the same ground plane
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Wait for the ARKit status label to show "Maped" on the second device
Game objects will be placed on the center of the yellow Four Square
- SnapKit - For Auto Layout
- AR Joystick - AR Joystick
- SwiftShot - Based on it
- Shawn Ma - portfolio
This project is licensed under the MIT License - see the LICENSE.md file for details