Releases: Shivam-Miglani/STAR-Superhuman-Training-in-AR
Releases · Shivam-Miglani/STAR-Superhuman-Training-in-AR
Final version of our game
- Coop mode with energy core in the middle
- Moving multiple enemies spawning with spatial sound
- Score
- Game over/You win scenarios
- Scanning bug fixes
- Player one shoots blue laser/player 2 shoots red laser
- Distinguishing players and their individual scores
- Coop score.
Prototype 22-12
Prototype release of 22-12.
This release contains the following functionality:
- Scanning the environment to generate a mesh and tracking player position.
- Detecting the floor and placing safe path over it.
- Detecting whether the player is safe or not (On the path or not).
- Shooting anywhere you want.
- Destroying objects by shooting.
- Vertigo effect with lava beneath the path.
- X-Ray vision functionality.
- Voice commands "activate" and "stop" to activate/deactivate X-Ray functionality.
Prototype_final_8Dec
Prototype release of the SuperHuman game involving the following core components:
- Scanning the environment to generate a mesh and tracking player position. (Holotoolkit - SpatialMapping)
- Detecting the floor and placing safe path over it. (Holotoolkit - SpatialUnderstanding)
- Detecting whether the player is safe or not. (With Unity - RayCasting)
- Shooting at objects. (With unity)