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Releases: Shivam-Miglani/STAR-Superhuman-Training-in-AR

Final version of our game

19 Jan 20:05
5a2f081
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  • Coop mode with energy core in the middle
  • Moving multiple enemies spawning with spatial sound
  • Score
  • Game over/You win scenarios
  • Scanning bug fixes
  • Player one shoots blue laser/player 2 shoots red laser
  • Distinguishing players and their individual scores
  • Coop score.

Prototype 22-12

22 Dec 21:34
bacb589
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Prototype release of 22-12.

This release contains the following functionality:

  1. Scanning the environment to generate a mesh and tracking player position.
  2. Detecting the floor and placing safe path over it.
  3. Detecting whether the player is safe or not (On the path or not).
  4. Shooting anywhere you want.
  5. Destroying objects by shooting.
  6. Vertigo effect with lava beneath the path.
  7. X-Ray vision functionality.
  8. Voice commands "activate" and "stop" to activate/deactivate X-Ray functionality.

Prototype_final_8Dec

08 Dec 17:59
78bad70
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Prototype release of the SuperHuman game involving the following core components:

  1. Scanning the environment to generate a mesh and tracking player position. (Holotoolkit - SpatialMapping)
  2. Detecting the floor and placing safe path over it. (Holotoolkit - SpatialUnderstanding)
  3. Detecting whether the player is safe or not. (With Unity - RayCasting)
  4. Shooting at objects. (With unity)