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📡🤖 ↝ [SSG-29 SSG-19 SSC-17 SSG-2]: Chapter 2/3 integration scene #159

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merged 17 commits into from
Oct 12, 2024

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@Gizmotronn Gizmotronn commented Oct 12, 2024

New citizen science projects for early solar-system planets
Fix issue around the rest of the solar-system entities
Add gamification around resource collection, post/planet cards & generator
As of now (4/10/24), end of Chapter 1/2 Integration sprint, we have a way for users to get off-world, research everything and continue. However, we need to also improve the messaging, dialogue & tutorials.

Sprint description:

New citizen science projects for early solar-system planets

Fix issue around the rest of the solar-system entities

Add gamification around resource collection, post/planet cards & generator

Proposed mission plan & related components/code:

Ensure that users can sign up, onboard on #Earth and fly around the inner solar system

New modules (citizen science projects) to unlock, ensure there are exclusives for different planets and planet/anomaly types. Users will fly around the solar system to perform different quests

Enable user to use the telescope after completing some newly introduced missions to find their own planet and travel to it - thus increasing the scope & functionality of the <PlanetSwitcher /> component

And of course there will be a mechanic around resource collection, possibly we include user quests and community events to give users a reason to explore

Other goals:

Determine a usecase, gamification or otherwise, for each anomaly as an entity

e.g. how can finding sunspots help in-game, what does it provide in real life

Integrate post cards as collectibles/rewards to show the users their pathway and the hierarchy/link between their discoveries

Improve design, layout/ux, fix any bugs

Explore moving components into a component library to simplify the repository file structure

Determine pathway into C3

Users can return to Earth and have completely free reign. Must improve dialogue & documentation during the onboarding process

As of now (4/10/24), end of Chapter 1/2 Integration sprint, we have a way for users to get off-world, research everything and continue. However, we need to also improve the messaging, dialogue & tutorials.

I’ve documented a list of features to work on to implement the components we didn’t quite perfect during this sprint

....

updating the scope of this ticket/sprint, quickly, due to a time factor and also an organisational reason. Post cards can already be backfilled, and users can pretty much do anything on all of the available settings anomalies, we just need to fill the missions in SSM-15

If we can make initial user pathways ( SSP-22: Set up User Pathway ideas
Done
) (again, initially) follow a strict pathway where users complete set projects on different planets and they can then complete SSC-13: Telescope classification - bridge C2/C3
Done
or travel around the rest of the solar system, it will remove the need for a lot of the dialogue we’d otherwise have to implement. Obviously, we’d like users to have complete freedom regarding which projects they contribute to, however we can start by hard-coding the order for missions and planets/anomalies (as settings/locations), and then we can upgrade it to support an array-type field (e.g. to complete step 1 must have done 2 of these missions).

So I’ll create a new component that shows the steps that need to be taken, including a set of buttons/switches for users to travel to the new planets and everything. I’ve already written down a starter pathway for SSP-23: Draw out initial graph for C1-4 for first 3 play styles/flows
Done
which I’ll add the array list onto later.

Because of this, we can remove the urgent need for Starnet from this epic/sprint ( SSG-29: Chapter 2 - Gamification
In Review
) as all actions for users going through Chapter-1 & Chapter-2 are completed and we then have a very straightforward pathway and step list for users to follow through. A key part of initialising Chapter-3 will then be to expand the scope of the mission lists/arrays for the pathways. In short, SSM-16: First classification/post card scene
Backlog
can and will be pushed back, however I will try and push out SSM-18: Introduce Starnet
Done
/ SSM-20: Create minimal feed & integrate with current data flow
Done
to make a start on Starnet.

Huly®: STAR_-141

…lassification method for exoplanets with generator, next is SSC-28.
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It all builds correctly, did a test/staging deployment on vercel before

https://starprotocol-jeksrl51p-gizmotronns-projects.vercel.app

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@Gizmotronn Gizmotronn merged commit 5462942 into main Oct 12, 2024
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#158 #157 #156

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