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Added feature to rename tracks (#31)
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SilentSys committed Mar 17, 2016
1 parent a26f8d6 commit b235f2e
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Showing 6 changed files with 263 additions and 3 deletions.
12 changes: 10 additions & 2 deletions SLAM/Form1.Designer.vb

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34 changes: 33 additions & 1 deletion SLAM/Form1.vb
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,6 @@ Imports SLAM.SourceGame
Imports System.Management
Imports System.Net.Http


Public Class Form1

Dim Games As New List(Of SourceGame)
Expand Down Expand Up @@ -834,6 +833,39 @@ Public Class Form1
End If
End Sub

Private Sub RenameToolStripMenuItem_Click(sender As Object, e As EventArgs) Handles RenameToolStripMenuItem.Click
Dim Game As SourceGame = GetCurrentGame()
Dim RenameDialog As New RenameForm
Dim SelectedTrack As SourceGame.track = GetCurrentGame.tracks(TrackList.SelectedIndices(0))

RenameDialog.filename = SelectedTrack.name

If RenameDialog.ShowDialog = Windows.Forms.DialogResult.OK Then
Try

FileSystem.Rename(Game.libraryname & SelectedTrack.name & Game.FileExtension, Game.libraryname & RenameDialog.filename & Game.FileExtension)
GetCurrentGame.tracks(TrackList.SelectedIndices(0)).name = RenameDialog.filename

SaveTrackKeys(GetCurrentGame)
ReloadTracks(GetCurrentGame)
RefreshTrackList()

Catch ex As Exception
Select Case ex.HResult
Case -2147024809
MessageBox.Show("""" & RenameDialog.filename & """ contains invalid characters.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error)

Case -2146232800
MessageBox.Show("A track with that name already exists.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error)

Case Else
MessageBox.Show(ex.Message & " See errorlog.txt for more info.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error)
End Select

End Try
End If
End Sub

Private Async Sub CheckForUpdate()
Dim UpdateText As String

Expand Down
74 changes: 74 additions & 0 deletions SLAM/RenameForm.Designer.vb

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120 changes: 120 additions & 0 deletions SLAM/RenameForm.resx
Original file line number Diff line number Diff line change
@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
17 changes: 17 additions & 0 deletions SLAM/RenameForm.vb
Original file line number Diff line number Diff line change
@@ -0,0 +1,17 @@
Public Class RenameForm

Public filename As String

Private Sub DoneButton_Click(sender As Object, e As EventArgs) Handles DoneButton.Click
If String.IsNullOrWhiteSpace(NameBox.Text) Then
MessageBox.Show("The name can not be empty.", "Naming Error", MessageBoxButtons.OK, MessageBoxIcon.Error)
Else
filename = NameBox.Text
DialogResult = Windows.Forms.DialogResult.OK
End If
End Sub

Private Sub RenameForm_Load(sender As Object, e As EventArgs) Handles MyBase.Load
NameBox.Text = filename
End Sub
End Class
9 changes: 9 additions & 0 deletions SLAM/SLAM.vbproj
Original file line number Diff line number Diff line change
Expand Up @@ -105,6 +105,12 @@
<DependentUpon>Form1.vb</DependentUpon>
<SubType>Form</SubType>
</Compile>
<Compile Include="RenameForm.Designer.vb">
<DependentUpon>RenameForm.vb</DependentUpon>
</Compile>
<Compile Include="RenameForm.vb">
<SubType>Form</SubType>
</Compile>
<Compile Include="SettingsForm.Designer.vb">
<DependentUpon>SettingsForm.vb</DependentUpon>
</Compile>
Expand Down Expand Up @@ -155,6 +161,9 @@
<DependentUpon>Form1.vb</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="RenameForm.resx">
<DependentUpon>RenameForm.vb</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="SettingsForm.resx">
<DependentUpon>SettingsForm.vb</DependentUpon>
</EmbeddedResource>
Expand Down

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