Some quality of life patches for SMZ3 ported from other randomizers.
- The IPS files are the only thing you need to download, you'll have to apply them individually with something like LunarIPS.
- YAML documents show how the addresses have been adjusted for SMZ3.
Big Magic House (developed by SilkyKitsune)
- green rupee bushes outside Link's house now have big magic pots instead
- Here is a version that will work for Link to the Past
Patches from SMMIR
Pirate Shaft Drop Blocks Fix (developed by SilkyKitsune)
- drop through blocks in Green Pirate Shaft no longer respawn
Torizo Bomb Blocks Fix (developed by SilkyKitsune)
- changes the bomb blocks outside of Bomb Torizo to be shot blocks
Tourian Short (developed by SilkyKitsune)
- Tourian is much shorter now, skipping straight to Mother Brain
Patches from VARIA Randomizer
Optimized Decompression (original developed by Kejardon, PJBoy and Maddo)
- coming soon...
Elevators Speed (original developed by Lioran)
- increases elevator speed in the Super Metroid side
Fast Doors (original developed by Rakki)
- increases door transition speed in the Super Metroid side
- this patch no longer includes optimized decompression, you'll have to compound this with decompression_smz3.ips
Infinite Space Jump (original developed by MetConst)
- removes all limitation of Space Jump so it may be spammed freely
Spin Jump Restart (original developed by Kejardon)
- allows pressing jump to begin spinning during a non-spinning jump
Refill Before Save (original developed by Adam)
- using a save station fully refills energy/ammo just like Samus's ship does
Nerfed Charge (original developed by Smiley & Flo)
- Samus begins with a starter Charge Beam that does one third of charged shot damage, effectively bringing a nerfed charge shot damage to a standard shot damage, but that can damage bosses.
- Pseudo Screws also do one third damage.
- Special Beam Attacks do normal damage but cost 3 Power Bombs instead of 1.
- Once the Charge Beam item has been collected, it does full damage and special attacks are back to normal.
MSU1 (original developed by ???)
- adds msu1 compatibility to the Super Metroid side
- this patch partially writes over the title art, it is only a small visual problem and does not cause any real bugs
Anti-Softlock Layout Patches (originals developed by Total & Flo)
- Brinstar Map Room
- Dachora
- Early Super Bridge
- High Jump
- Kraid Save
- Moat
- Red Tower
- Spazer
- Spospo Save
- Layout patch 10 coming soon...
- Layout patch 11 coming soon...