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Version 4.0.0 - The optimization update

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@SmartGecko44 SmartGecko44 released this 14 Nov 23:07
· 430 commits to master since this release
2a97700

Changelog

- Fixed an issue with the removal of the blocks sending unnecessary packets to the server
- Added the /toggleremovalview command, which lets you toggle between seeing the removal happen live or just seeing the final product
- Optimized the removal algorithms
- Made code execution up to 10x faster with high amounts of blocks if the removal view is set to false
- Removed some debug relics
- Made the radius limit actually stop removal operations at the limit
- Cleaned up the code a bit
- Added an indication as to when the cleanup process for the all block removal (bedrock) finishes
- Made some quality of life adjustments

Known issues

- Some weird edge case, where the plugin completely disables
- Only one operation can run at the same time (wontfix for now)

To be added

- Proper multiplayer support

Not tested in multiplayer (yet™)


What's Changed


Full Changelog: v3.0.0...v4.0.0