Releases: SmartGecko44/Spigot-Admin-Toys
Releases · SmartGecko44/Spigot-Admin-Toys
Version 4.1.0
Changelog
- Fixed the Tsunami
- Removed some wrong comments
- Made the code a little bit cleaner
What's Changed
- Fixed Tsunami by @SmartGecko44 in #14
Full Changelog: v4.0.2...v4.1.0
Version 4.0.2
Changelog
- moved some files
- fixed some misc.
- removed some typos
- removed some debug statements
What's Changed
- Experimental by @SmartGecko44 in #12
- Updated version, removed some debug statements by @SmartGecko44 in #13
Full Changelog: v4.0.1...v4.0.2
Version 4.0.1
Changelog
- Added information about water cleanup to the action bar
What's Changed
- Added some more information by @SmartGecko44 in #10
- Updated version by @SmartGecko44 in #11
Full Changelog: v4.0.0...v4.0.1
Version 4.0.0 - The optimization update
Changelog
- Fixed an issue with the removal of the blocks sending unnecessary packets to the server
- Added the /toggleremovalview command, which lets you toggle between seeing the removal happen live or just seeing the final product
- Optimized the removal algorithms
- Made code execution up to 10x faster with high amounts of blocks if the removal view is set to false
- Removed some debug relics
- Made the radius limit actually stop removal operations at the limit
- Cleaned up the code a bit
- Added an indication as to when the cleanup process for the all block removal (bedrock) finishes
- Made some quality of life adjustments
Known issues
- Some weird edge case, where the plugin completely disables
- Only one operation can run at the same time (wontfix for now)
To be added
- Proper multiplayer support
Not tested in multiplayer (yet™)
What's Changed
- v4.0.0 by @SmartGecko44 in #7
- Did some code cleanup by @SmartGecko44 in #8
Full Changelog: v3.0.0...v4.0.0
Version 3.0.0
Changelog
- Added Tsunami (Sneak and place water)
- Moved informations to the action bar
- Made the dirt remover drop blocks
- Made the all remover drop diamonds when it breaks them
- Made some quality of life adjustments
Known issues
- All barriers get removed at once, which lags the server and clients
To be added
- Proper multiplayer support
Not tested in multiplayer (yet™)
Version 2.0.0
Changelog
- Added /stopwauh to stop all block removals
- Added /setradiuslimit to set the max radius of the removal operation
- Added a progress view for both removal actions
- Added summaries for both removal actions
- Added console information
Known issues
- Console shows wrong information about removed water
- All barriers get removed at once, which lags the server and clients
- Progress information gets displayed very frequently