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Change supported input / output links to point to the Wiki #179

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14 changes: 7 additions & 7 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -62,17 +62,17 @@ UCR supports input and output devices through plugins using the [IOWrapper](http

- Xbox 360 controllers (XInput)
- DirectInput controllers, includes gamepads, racing wheels, HOTAS, etc.
- Keyboard (using [interception](https://github.com/oblitum/Interception))
- Mouse (using [interception](https://github.com/oblitum/Interception))
- Keyboard (using [interception](https://github.com/Snoothy/UCR/wiki/Core_Interception))
- Mouse (using [interception](https://github.com/Snoothy/UCR/wiki/Core_Interception))
- Tobii Eye tracker

### Supported output ###

- Xbox 360 controller (XInput) (using [ViGEm](https://github.com/nefarius/ViGEm))
- Dualshock 4 controller (using [ViGEm](https://github.com/nefarius/ViGEm))
- DirectInput controller (using [vJoy](https://github.com/shauleiz/vJoy))
- Keyboard (using [interception](https://github.com/oblitum/Interception))
- Mouse (using [interception](https://github.com/oblitum/Interception))
- Xbox 360 controller (XInput) (using [ViGEm](https://github.com/Snoothy/UCR/wiki/Core_ViGEm))
- Dualshock 4 controller (using [ViGEm](https://github.com/Snoothy/UCR/wiki/Core_ViGEm))
- DirectInput controller (using [vJoy](https://github.com/Snoothy/UCR/wiki/Core_vJoyInterfaceWrap))
- Keyboard (using [interception](https://github.com/Snoothy/UCR/wiki/Core_Interception))
- Mouse (using [interception](https://github.com/Snoothy/UCR/wiki/Core_Interception))

## Building and Contributing ##
It is required to run the build script before building with Visual Studio. Run `.\build.ps1 InitProject` from powershell to initialize the required dependencies. All subsequent builds can be done from Visual Studio 2017.
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