That's what we're all here for. Dll library for loading plugins into this wonderful game...
- Unzip the latest available release version archive (not the debug one, if you are not a developer) from the release page into your game folder. Replace the files if necessary
- To use the loader, you need some kind of launcher. If you don't have one, you can use this
- Now you can run the game using steam
-
vcpkg is needed for dependency management. If you don't want to fuck with it (GLHF), you can install dependencies yourself. They are listed in the
vcpkg.json
file under thedependencies
property -
After clone do
git submodule update --init --recursive
for install submodules -
SDK for plugin development can be found here
-
If the error still occurs, try running the command through git bash, it is usually installed with
Git for Windows
. Or run the command in the WSL -
Also, submodules installed via SSH auth