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Сверхматерия (#67)
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* base

* ище больше хрени

* finally

* Delete Resources/Maps/Stories/delta.yml

* перенос
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M1and1B authored Sep 14, 2024
1 parent fbbfb48 commit 8381c2b
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using Content.Shared.Supermatter.Components;
using Content.Shared.Supermatter.Systems;
using Robust.Shared.GameStates;

namespace Content.Client.Supermatter.Systems;

public sealed class SupermatterSystem : SharedSupermatterSystem
{
public override void Initialize()
{
base.Initialize();

SubscribeLocalEvent<SupermatterComponent, ComponentHandleState>(HandleSupermatterState);
}

private void HandleSupermatterState(EntityUid uid, SupermatterComponent comp, ref ComponentHandleState args)
{
if (args.Current is not SupermatterComponentState state)
return;
}
}
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