Releases: Structed/godot-playfab
Releases · Structed/godot-playfab
1.3.2-develop.0
1.3.2-develop.0 (2024-12-19)
What's Changed
New Contributors
Full Changelog: 1.3.0...1.3.2-develop.0
1.3.1
1.3.1-develop.0
1.3.1-develop.0 (2024-12-16)
What's Changed
- Update: documentation on sending events by @TheDedemon in #129
- chore: Upgrade gdUnit to 4.2.4 by @Structed in #138
- Add: Login With Steam by @TheDedemon in #132
- chore(tests): Bump GDUnit4 to version
4.3.1
by @Structed in #139 - Enabling report name to distinguish individual matrix runs by @Structed in #146
- fix(PlayFabEvent): Fixes #144: Events are dropped if batch size excee… by @Structed in #147
New Contributors
- @TheDedemon made their first contribution in #129
Full Changelog: 1.2.0...1.3.1-develop.0
1.3.0
1.3.0 (2024-12-03)
Features
Bug Fixes
- docs: documentation (add warning in order to avoid other developers to send invalid events) (#129) (0c116fb)
- PlayFabEvent: Events are dropped if batch size exceeds the playfab api limits (fixes #147) (121be3b)
Documentation
- maintainer: Add Commit message format documentation (11e44b1)
- steam: fixed link to godotsteam page (a45c018)
- steam: moved images to user docs (20bc925)
- user: Moved user docs to addons/godot-playfab (#127) (ebd47e7)
What's Changed
- Update: documentation on sending events by @TheDedemon in #129
- chore: Upgrade gdUnit to 4.2.4 by @Structed in #138
- Add: Login With Steam by @TheDedemon in #132
- chore(tests): Bump GDUnit4 to version
4.3.1
by @Structed in #139 - Enabling report name to distinguish individual matrix runs by @Structed in #146
- fix(PlayFabEvent): Fixes #144: Events are dropped if batch size excee… by @Structed in #147
New Contributors
- @TheDedemon made their first contribution in #129
Full Changelog: 1.2.0...1.3.0
1.2.1-develop.0
1.2.1-develop.0 (2023-10-12)
Full Changelog: 1.1.0...1.2.1-develop.0