- T3D GN Presets is a versatile collection of useful node groups for Geometry Nodes.
- This is an essential component of an artist’s toolkit, containing node groups for deformers, fields, UV, utilities, and much more for free!
- It allows users to combine multiple nodes with endless possibilities in non-destructive workflows with existing Blender tools.
- T3D-GN-Presets (v1.5.2) for Blender 4.2 LTS is a
corrective release
primarily made to enhance user experience with nodes and minor changes. - For Blender 4.1 & below, check out previous releases here
Tip
Download from Blender Extensions to get regular updates.
- Fixed SpaceView3D' object has no attribute 'node_tree' Error. (25bdae5)
- Added manifest file containing required meta-data.
- Updated Feature Request Template
- Vertex of Edge outputs the index of the vertex that a edge is attached to. (141cbff)
- Extend Curve now extends endpoints of curves along the tangent without extrusion. Supports multiple curves with individual endpoints extension.(cf3bd9c)
- Center Elements supports menu for Bound Center and Element Center.(587f9a4)
- Set Geometry Size supports menu for Proportional and Fit. Proportional is set by default; geometry size is determined by the maximum bounding box size scaled to the required size. Fit tries to scale geometry to fit into the required size.(ec71d44)
- Point Honeycomb Centers to Origin ignoring offsets. (77278e8)
- Replaced deprecated nodes with suitable Rotation nodes.
- Instances are no longer internally supported. Realize Instances must be explicitly used in case of Instances. This change is made to support Depth in Realize Instances.
- Mesh can no longer be converted to Fields, depreciated Mesh To Field
- UV nodes requires mandatory UV input. Accessing Default UVMap attribute is no longer supported.
- Vertex Slide is deprecated due to its instability and unsuitable use cases.
Note
Nodes with geometry input only support Mesh, Curves, Point Clouds
- Make sure to have a supported Blender version and the corresponding addon version.
- Nodes with Menu, Rotation and Matrix sockets are not compatible with Blender versions 4.1 and below.
- Changes in newer addon versions are not retained for files migrated from older versions to newer versions, as nodes are only appended, not linked.
- In case of any missing data blocks, raise an issue here
- Developments are happening regularly to provide support for every upcoming Blender Release
- 🧩 Community contributions are always welcomed!
- Bug reports are always welcomed in the form of reports or requests.
- Submit bug reports and feature requests here
_init_.py
defines the addon followed by t3d_nodegroups.json, which contains a list of categories with nodes.- t3d_nodes.blend contains all the Node-groups which are displayed under
T3D GN Presets
- Hey! I am Tamil Selvan, also known as tams_3d. I am a 17-year-old self-taught Blender artist from India.
- My vision is to create free tools for Blender, which require complex setups provided in a simplified and effective way.
- I am currently developing presets for Geometry Nodes that are similar to tools and features of other 3D packages and some add-ons.
- I believe that my work contributes to a better world for 3D artists, game developers, and other artists who create incredible works.
Catch up with me here: