We are a group of Minecraft modders, who mainly work on the mod Immersive Intelligence, an addon to Immersive Engineering.
We plan to expand our portfolio of mods with new IE addons, to enhance the game even further.
We do it as volunteers - people who just want to enjoy the game modded in their way ^^
II started with @Pabilo8, in April/May 2019. Since then, the mod has grown and many new features, planned back then were implemented.
Then, the team expanded, with @Carver - the modeller and later @Schäferd - the graphics artist, joining the efforts.
Team Immersive Intelligence/
├── Code Department/
│ ├── @Pabilo8 (Pabilo8) - Project Lead, Programmer, probably can design a working battleship after a few beers
│ ├── @VDeltaGabriel (VDeltaGabriel) - Programmer, Assistant in Logical Design and a certified gradlephant tamer™
│ ├── @DotPrism (MagneticPrismMC) - Programmer, a relatively recent recruit to the department as of Feb. 21 2024 *Filthy Commie™*/*Dumb American*
│ ├── @perevozke (perevozke) - Programmer, an even more recent recruit to the department
│ └── @Avalon (Avalon2106) - Programmer, helps us with miscellaneous fixes, works at the Department of Chemical Engineering
├── Art Department/
│ ├── @Carver (Carvercarver1) - Main Modeler, Animator, Archivist, Assistant, a fellow howitzer enthusiast, and world destroyer
│ ├── @Schäferd (Schaeferd-CZ) - UV Mapper, Texturer, Modeler, Animator, Artist, a fellow retro-futurist and also *The Czech™*
│ ├── @Peter (Cordyceps22) - 3D Modeler, Artist, helps and maintains order in our Russian-speaking community
│ ├── @Trej (trej32) - 3D Modeler, Texture, author of many vehicles, part of Trej-Tokarev Wagonzavod
│ ├── @Maxis175 (Maksimus1008) - 3D Modeler, Texturer, the most recent recruit to the department
│ └── @Tokarev (TokarevDrozd) - 3D Modeler, author of vehicles, the Soldier of II - he maintains order in Standards Documentation<br>
└── Paperwork Department/
├── Legal Department/
│ ├── @Pabilo8 (Pabilo8) - Managing team's all legal needs<br>
│ └── @VDeltaGabriel (VDeltaGabriel) - Managing team's internal licensing needs like tools licenses and more
└── Documentation Department/
├── @Bastian (RexBas07) - Editor of the Engineer's Manual and the Future Ideas™ folder, cardboard boxes enjoyer, also *The Other Swede™*
└── @VDeltaGabriel (VDeltaGabriel) - Responsible for any needed code and tools documentation
Sure! II has become a big project. Due to lack of time (uni, work) of our members, the progress is very slow.
We are in need of a:
- Java Programmer - who will join Code Department in the coding efforts
- Sound Designer - for making various Machine Noises™
For more positions and for contact to apply for them check our site.
Aside all mentioned above, we also do research on new technologies in minecraft modding, such as
- our 3D model format - AMT and a plugin for Blockbench, related to it
- our open-source sounds repository (WIP)
- motion capture for character animations using the Kinect sensor and a variety of utilities for MC modders.
Our main plan and final goal is to create a big modpack, based on the Immersive mod series, which will be like no modpack you've seen before... ^^