This plugin provides the backbone of Monumenta's respawning Point-of-Interest system using FastAsyncWorldEdit (FAWE)
It was originally developed for Monumenta, a free community developed Complete-The-Monument MMORPG Minecraft server.
There are several core features provided here:
- The ability to save (
/savestructure
) and load (/loadstructure
) large portions of the world very similarly to vanilla Structure Blocks (structure void functions the same way). - The ability to designate certain areas as respawning, periodically loading the associated structure at that location
- Integration with ScriptedQuests so that user-defined actions will be run when a certain number of spawners have been broken
- Integration with Dynmap to display respawning structures on the map
- An optimized
/forceload addlazy
command which forceloads an area lazily without lagging the server
You can download the latest version of this plugin from GitHub Packages.
Maven:
<repository>
<id>monumenta</id>
<name>Monumenta Maven Repo</name>
<url>https://maven.playmonumenta.com/releases</url>
</repository>
<dependencies>
<dependency>
<groupId>com.playmonumenta</groupId>
<artifactId>structures</artifactId>
<version>10.2</version>
<scope>provided</scope>
</dependency>
</dependencies>
Gradle (kotlin):
maven {
name = "monumenta"
url = uri("https://maven.playmonumenta.com/releases")
}
dependencies {
compileOnly("com.playmonumenta:structures:10.2")
}
Gradle (groovy):
maven {
name "monumenta"
url "https://maven.playmonumenta.com/releases"
}
dependencies {
compileOnly "com.playmonumenta:structures:10.2"
}