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How to find and extract textures

Ivan Panayotov edited this page Oct 13, 2024 · 1 revision
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How to find and extract textures

Welcome to the first part of the tutorial on how to make a texture mod for Telltale's games. In this section we focus on how to find and extract the textures needed for your mods! In this tutorial, we will try to mod Clementine's Season 2 hat in The Walking Dead: The Telltale Definitive Series. The same principles apply to ALL GAMES!

Important

Make sure you read the prelude!

We use Telltale Explorer for this part of the tutorial, so make sure to download it.


Step 1/4 - Locating the textures

Telltale store their files in TTARCH/TTARCH2 files also know as Telltale archives, which we can open with Telltale Explorer. Now the question remains - which? Luckily, Telltale has good naming conventions. Check this article to get to know what each archive contains. For now, let's focus on those which finish with txmesh.

Here is an example of how TWD:TTDS directory looks like. p1_1


Step 2/4 Opening the archives

After you somewhat know where to search, run TelltaleExplorer.exe. It should look like this: p1_2

Click on Open -> Open File at the top left corner and find the game's directory where the archives are stored. Select your desired archive and open it. In this example we are opening WDC_pc_WalkingDead201_txmesh.ttarch2.

p1_3

Click on Open or double click.


Step 3/4 - Finding the right textures

After you opened the archive, it should look like this.

Check this section to know how to recognize the files.

p1_4

For this tutorial I am extracting sk56_clementine200_hair.d3dtx. It stands for "skeleton height (56), Clementine's model, her hair texture with a hat.

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Step 4/4 - Extracting the textures

When you select the texture you want to edit, click on Save -> Save as Raw. Choose a folder on your preference (it is a good idea to be empty) and save it.

Tip

Don't want to see .d3dmesh files? The View button acts like a filter.

Click View and choose .d3dtx.

Tip

Want to save all files? Clicking on Save All Files will give you some options.

  • Save all (raw dump) - Save all files from the archive.
  • Save all visible files (raw dump) - Like Save all (raw dump), but with an applied filter.

Tip

Want to find a specific texture? Use the search option in the top right corner.

p1_6

Congratulations, you can now locate and extract the right textures! You can now go to Part 2!

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