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Fix the deadlock issue when onSurfaceCreated is called after setting Sync in PAGView #2498

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merged 2 commits into from
Sep 25, 2024

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Hparty
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@Hparty Hparty commented Sep 25, 2024

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@@ -874,7 +874,6 @@ void JPAGView::onSurfaceCreated(NativeWindow* window) {
return;
}
player->setSurface(pag::PAGSurface::MakeFrom(drawable));
animator->update();
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animator update时会使用JPAGView上的锁,导致onSurfaceCreated和update死锁了。把animator->update()逻辑放在ts层,这样两个地方就不会同时请求一个锁了

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codecov-commenter commented Sep 25, 2024

Codecov Report

All modified and coverable lines are covered by tests ✅

Project coverage is 77.44%. Comparing base (7393913) to head (66e19ae).

Additional details and impacted files
@@            Coverage Diff             @@
##             main    #2498      +/-   ##
==========================================
+ Coverage   77.42%   77.44%   +0.02%     
==========================================
  Files         420      420              
  Lines       22456    22456              
  Branches     6310     6315       +5     
==========================================
+ Hits        17386    17391       +5     
+ Misses       3814     3813       -1     
+ Partials     1256     1252       -4     

☔ View full report in Codecov by Sentry.
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@domchen domchen merged commit ab16e1f into main Sep 25, 2024
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@domchen domchen deleted the bugfix/ohos_pagview_deadlock branch September 25, 2024 13:26
kevingpqi123 added a commit that referenced this pull request Sep 26, 2024
…Sync in PAGView (#2498)

Co-authored-by: kevingpqi <kevingpqi@tencent.com>
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4 participants