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Updated music loading system from WWW to UnityWebRequest #6

Updated music loading system from WWW to UnityWebRequest

Updated music loading system from WWW to UnityWebRequest #6

Triggered via push November 19, 2023 16:25
Status Failure
Total duration 5m 30s
Artifacts 3

main.yml

on: push
Readme Workflow ✨
3m 26s
Readme Workflow ✨
Request manual activation file πŸ”‘
46s
Request manual activation file πŸ”‘
Test in editmode πŸ“
3m 14s
Test in editmode πŸ“
Test in playmode πŸ“Ί
3m 13s
Test in playmode πŸ“Ί
Matrix: buildAndTestForSomePlatforms
Matrix: testRunnerInAllModes
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8 errors and 14 warnings
Test in playmode πŸ“Ί
The process '/usr/bin/docker' failed with exit code 133
Test in editmode πŸ“
The process '/usr/bin/docker' failed with exit code 133
Build for iOS
The process '/usr/bin/docker' failed with exit code 133
Build for StandaloneLinux64
The process '/usr/bin/docker' failed with exit code 133
Build for StandaloneOSX
The process '/usr/bin/docker' failed with exit code 133
Readme Workflow ✨
The process '/usr/bin/docker' failed with exit code 133
Build for StandaloneWindows64
The process '/usr/bin/docker' failed with exit code 133
Build for WebGL
The process '/usr/bin/docker' failed with exit code 133
Request manual activation file πŸ”‘
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, game-ci/unity-request-activation-file@v2, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Request manual activation file πŸ”‘
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Test in playmode πŸ“Ί
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Test in editmode πŸ“
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build for iOS
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Test in PlayMode ✨
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2, game-ci/unity-test-runner@v2.0-alpha-5, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Test in PlayMode ✨
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build for StandaloneLinux64
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build for StandaloneOSX
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Readme Workflow ✨
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build for StandaloneWindows64
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Test in EditMode ✨
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2, game-ci/unity-test-runner@v2.0-alpha-5, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Test in EditMode ✨
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build for WebGL
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/

Artifacts

Produced during runtime
Name Size
Manual Activation File Expired
888 Bytes
Test results (EditMode) Expired
1.53 MB
Test results (PlayMode) Expired
1.53 MB