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Fix various USI issues #166

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@nhamil nhamil commented May 28, 2024

This fixes a few issues with USI engines:

  • During correspondence games, movetime was being provided as a number of seconds instead of milliseconds
  • USI variant was not being set when the bot was started midgame, causing all midgame matches to be treated as if they were standard shogi
  • Identification lines other than Fairy-Stockfish's would cause a warning

Additionally, I added checkshogi as a commented-out variant option so users are more aware that it is supported.

Please let me know if you'd like anything changed!

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