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Improve unknown keysym handling by reusing keycodes #1734
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I have added separate implementations for x0vnceserver & xvnc. Trying to share this piece of code creates too many problems because both servers are using different headers, different way of getting/updating keymaps, and different build systems. |
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Sorry for the huge delay reviewing this.
I think this looks reasonable, but I haven't done any actual testing yet.
Clever using the naming to track our modified keys. :)
Have you checked that the naming resets when you modiify the keyboard layout using other tools?
Instead of giving up after all free keycodes have been used, Keycodes from previously added keysyms will be reused. Re: TigerVNC#93
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Re-based onto latest master branch.
Yes, changing layout via |
Also, only Xvnc assigns key name to added keys. x0vncserver simply updates the keysym. But if needed, same approach could be used in x0vncserver too. |
Finally got around to testing this. It works very well. Nice work! :)
That would be nice if you have the time. It's not a blocker for this work, though, so I'll go ahead and merge what we have. |
This is still a work in progress, but I am kinda stuck on how to handle Xvnc. Atleast x0vncserver works correctly. As proposed in #93 (comment), when all free keys has been used, it will start reusing the oldest key assigned by TigerVNC.
For Xvnc, I have tried a few things:
InputGlue.h
. This can work, but becomes very clunky. Control flow will be Xvnc/x0vncserver => common code => glue code in Xvnc/x0vncserver => and back again.common
to avoid having to implement a linked list in Xvnc.)Issue: #93