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ADF-49 | Full-Screen Settings De-Sync #37

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TinyTakinTeller opened this issue Aug 31, 2024 · 0 comments
Open

ADF-49 | Full-Screen Settings De-Sync #37

TinyTakinTeller opened this issue Aug 31, 2024 · 0 comments
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important : bug Something isn't working info : tiny Small scope & impacts platform : web

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@TinyTakinTeller
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Moved from Trello: https://trello.com/c/OVvLHPsB

On web page, some browsers (e.g. Chrome) let you exit full-screen via Esc key or some other function.

We should update the in-game full-screen settings state accordingly.

Does Godot have a signal or a way to detect display mode changes? This would be the best solution.

@TinyTakinTeller TinyTakinTeller added important : bug Something isn't working platform : web info : tiny Small scope & impacts labels Aug 31, 2024
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Labels
important : bug Something isn't working info : tiny Small scope & impacts platform : web
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