An exploration into how RPC works using the Godot Engine 4.0.2.stable
Features
- How to create a server as the host, and how to join the server as a client
- Spawn a player character for each peer to control
- Synchronize Player position, nametag, and peer_id tag using MultiplayerSynchronizer
- Send and receive chat messages
- Call a function on a specific player character (ex. Bobby is kissing Lenny)
Controls:
- WASD to move
- Enter to send text chat
- Left-Mouse to kiss players you click on