Simple wrapper for NanoVG. Ready to include as a module for a CMake project. By default it uses the backends DirectX 11 on Windows and Metal on MacOS.
CMake will build this as a static library you should link as nanovg_compat
.
You will have to link additional libraries depending on your operating system.
- Windows:
d3d11
&dxguid
- MacOS:
-framework Metal -framework QuartzCore