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nanovg_compat

Simple wrapper for NanoVG. Ready to include as a module for a CMake project. By default it uses the backends DirectX 11 on Windows and Metal on MacOS.

Linking

CMake will build this as a static library you should link as nanovg_compat.

You will have to link additional libraries depending on your operating system.

  • Windows: d3d11 & dxguid
  • MacOS: -framework Metal -framework QuartzCore