A C++/SFML clone of 2048 game
This project is a result of exploring the SFML library and serves as a testing ground for utilizing my other project, MovementManager. MovementManager is designed to handle smooth movement, scaling, and rotation of various drawable objects from the SFML library, enhancing the visual experience of the game with fluid animations.
If you want to learn more about MovementManager used to create smooth animations in this game, you can visit the repository of this project where you'll find a more detailed description of the MovementManager class and source code along with four demos showcasing its functionality here.
Before running this application, ensure that you have installed the Visual C++ Redistributable for Visual Studio 2015-2022. You can download it from the official Microsoft website here.
Copyright © 2024 by Triadziuch
This project is licensed under the MIT License - see the LICENSE file for details.
This project utilizes the SFML library, which is licensed under the zlib/png license.