This was a proof of concept by Harish Persad and Sam Twidale for the Amsterdam Light Festival 2016. The theme was biomimetics.
View the WebGL demo in your browser. It requires a webcam and was only tested in Google Chrome.
- Shaders operating on a webcam feed to produce disruptive patterns.
- Controls for tweaking the visuals.
- Webcam feed denoising filter.
Initial concept:
- The distance field shaders are based on the public domain implementation by Stefan Gustavson.
- Written using Haxe and three.js.