-
Notifications
You must be signed in to change notification settings - Fork 95
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #1291 from markus-jehl/issue/1290-speeding-up-scat…
…ter-simulation-for-blocks-geometry Added downsampling of BlocksOnCylindrical scanners in scatter
- Loading branch information
Showing
11 changed files
with
740 additions
and
97 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,66 @@ | ||
<!DOCTYPE HTML> | ||
<html lang="en"> | ||
<head> | ||
<title>Summary of changes in STIR release 6.3</title> | ||
</head> | ||
|
||
<body> | ||
<h1>Summary of changes in STIR release 6.3</h1> | ||
|
||
|
||
<h2>Overall summary</h2> | ||
|
||
|
||
<h2>Patch release info</h2> | ||
|
||
|
||
<h2> Summary for end users (also to be read by developers)</h2> | ||
|
||
|
||
<h3>New functionality</h3> | ||
<ul> | ||
<li> | ||
<code>ScatterSimulation</code> can now downsample the scanner transaxially (crystals per ring) for <code>BlocksOnCylindrical</code>, | ||
scanners, which speeds up <code>ScatterEstimation</code> considerably. By default, downsampling the detectors per reading | ||
is disabled for backwards compatibility.<br> | ||
<a href=https://github.com/UCL/STIR/pull/1291>PR #1291</a> | ||
</li> | ||
</ul> | ||
|
||
|
||
<h3>Changed functionality</h3> | ||
|
||
|
||
<h3>Bug fixes</h3> | ||
|
||
|
||
<h3>Build system</h3> | ||
|
||
|
||
<h3>Known problems</h3> | ||
<p>See <a href=https://github.com/UCL/STIR/labels/bug>our issue tracker</a>.</p> | ||
|
||
|
||
<H2>What is new for developers (aside from what should be obvious from the above):</H2> | ||
|
||
|
||
<h3>Changed functionality</h3> | ||
|
||
|
||
<h3>Bug fixes</h3> | ||
|
||
|
||
<h3>Other code changes</h3> | ||
|
||
|
||
<h3>Test changes</h3> | ||
|
||
|
||
<h4>C++ tests</h4> | ||
|
||
|
||
<h4>recon_test_pack</h4> | ||
|
||
</body> | ||
|
||
</html> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Large diffs are not rendered by default.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.