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Make resource ID loading errors less critical, this should help with detached AUDO chunks although it will spam you with warnings (This is probably not related to any surveys you might have come across recently) - @krzys-h
A slightly buggy sprite fragment exporter, please use the full sheet exporter instead (see #29) - @krzys-h
Internal support for Timelines (TMLN chunk) - @colinator27
Add editor for Shaders (SHDR chunk) - @colinator27
Implement physics shape parameters in OBJT, should help with loading games other than Undertale - @colinator27
Name some more unknown objects and events - @colinator27
Make null and empty string references look distinguishable - @colinator27
Figure out some of the new GMS2 formats - @colinator27
Display scaled objects properly in the room editor - @colinator27
Disable saving instead of crashing on unsupported bytecode versions - @colinator27