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Frog edited this page Nov 22, 2020
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Algorithm:
- MiningTime = Hardness - MiningToolType.Efficiency * MiningTool.Efficiency
name: Grass Hardness: 3 DropTable:
- this.BlockItem 1 1
name: Grass Hardness: 2.5 DropTable-Normal:
- this.BlockItem 1 1
name: Stone Hardness: 10 MiningToolType:
- Pickaxe 2 DropTable-Default:
- this.BlockItem 1 0.8 DropTable-Pickaxe:
- this.BlockItem 1 1
name: Log_Apple Hardness: 2 MiningToolType:
- Axe 2
name: Leaves_Apple Hardness: 1 MiningToolType:
- Shear 1 DropTable-Default:
- Item_Food_Apple 1 0.2 DropTable-Shear:
- this.BlockItem 1 1
name: Plank_Apple Hardness: 2 MiningToolType:
- Axe 2 DropTable-Default:
- this.BlockItem 1 1
name: Ore_Coal Hardness: 12 MiningToolType:
- Pickaxe 2 DropTable-Default:
- Item_Material_Coal 1 1
name: Ore_Iron Hardness: 14 MiningToolType:
- Pickaxe DropTable-Default:
- Item_Material_Iron_Grain 1 0.8 DropTable-Pickaxe:
- this.ItemBlock 1 1