Skip to content

Commit

Permalink
Update Level1.ts
Browse files Browse the repository at this point in the history
  • Loading branch information
florianbednarski committed Dec 8, 2024
1 parent 5c4f2b1 commit 481ce5d
Showing 1 changed file with 10 additions and 10 deletions.
20 changes: 10 additions & 10 deletions games/bricks-shape/src/scenes/Level1.ts
Original file line number Diff line number Diff line change
Expand Up @@ -34,16 +34,16 @@ export class Level1 extends BaseBricksScene {
private targetTileYOffsets = [10, 20, 30, 40, 50, 60];
private TargetTiles: Phaser.GameObjects.GameObject[] = [];

// private buildTileXOffsets = [
// TILE_SIZE_BUILD,
// 2 * TILE_SIZE_BUILD,
// 3 * TILE_SIZE_BUILD,
// 4 * TILE_SIZE_BUILD,
// 5 * TILE_SIZE_BUILD,
// 6 * TILE_SIZE_BUILD,
// ];
// private buildTileYOffsets = [10, 20, 30, 40, 50, 60];
// private BuildTiles: Phaser.GameObjects.GameObject[] = [];
private buildTileXOffsets = [
TILE_SIZE_BUILD,
2 * TILE_SIZE_BUILD,
3 * TILE_SIZE_BUILD,
4 * TILE_SIZE_BUILD,
5 * TILE_SIZE_BUILD,
6 * TILE_SIZE_BUILD,
];
private buildTileYOffsets = [5, 10, 15, 20, 25, 30];
private BuildTiles: Phaser.GameObjects.GameObject[] = [];

constructor() {
super(
Expand Down

0 comments on commit 481ce5d

Please sign in to comment.